Conquest of Elysium 5

Conquest of Elysium 5

JD's AXP mod [balance + new units + content]
3 Comments
Dots 19 Apr @ 6:17pm 
I'm running into the same issue as Iggy, with at least the Sorcer and Lizard races.

This seems like a cool mod, but the lifeforce issue makes it tough to play.
NullPointer  [author] 13 Apr @ 12:31pm 
I've seen this issue in multiple other mods as well. I believe the constant for some resources were changed when transitioning from CoE4 to CoE5

Probably should be not too difficult to fix. If I see more people playing this mod, I might try to do it (though again, I only published this mod, have nothing to do with its design)
Iggy 8 Apr @ 4:54pm 
I think I ran into a small error while playing the "Sorcerer" class.

Right now the ritual "Make Effigy" costs Lifeforce to make, which I think it was meant to cost corpses instead.