Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
As you noticed Journey Focus is related with Diplomacy skill. You can use +5/+9/+13/+17/+21/+25 as you did in your diplomacy tree.
The other ones (Internal Affairs and Destination focuses) related with both stewardship, martial and intruge skii.
So Internail Affair focus should be; have both Steward AND Intirgue +3/+6/+9/+12/+15/+18
Abd Destination focus should be have both Martial and Stewardship skills as +3/+6/+9/+12/+15/+18
thank you again for great mod you ve made
Lifestyles indeed required some balancing, as you can easily become overpowered with near-broken perks.
I wonder if it is possible to go further with the perk overhaul? For example, you select a perk you desire to obtain. Then, after your lifestyle points fill up, you get a random chance to obtain that perk you selected.
That's why you balance the trees by putting them at the bottom half of them. Ofc people gonna take golden obligations all the time, they're literally the first perk in the tree, it's so free!