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@Yoshi: Thank you.
1. Its probably because of the assladder Mod. Lets hope the Siege Rework will fix that in the future.
2. Some Wallpieces are buggy and dont work with my terrain ramps. The newer Walls like Chaos Dwarves and Kislev dont work at all for some reason. I will try to make the terrain a bit higher or wider when there a places Arty will get stuck.
I had to uninstall this mod cause it turned easy battles into impossible to win battles
- AI is behaving a bit weird when attacking, sometimes even turning their unit to face the wrong way even when it can shoot my units on the walls. This was with a siege when the AI had no siege equipment and I am running no ass ladders so it can be that perhaps.
- Some unit models get stuck in the empire large fort in different places. Seen this in the gates and in the artillery "corners"
- Artillery can get stuck on walls permanently making them almost unusable if this happens. Its quite easy to do this by just moving them around on the walls. Tried on empire large fort.
Minor Settlements (no walls)= Fort Maps
Minor Settlements (walls) = Minor Settlement Maps
Major Settlements= GCCM/unique maps/Vanilla Maps
Looks like an error related to MCT. Try unsubscribing and resubscribing to that mod.
Can't get this mod to work. Need a bugs/troubleshooting discussion.
Like does it require a certain load order? Are there any known major incompatibilities? I'm in the dark here...
@TdizzleGod: Yes.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3500073492&searchtext=
Fixed freezing of the Game when there was only one Lord in Medium sharp edged Forts.
They are now a bit larger and the edge is rounded. Not as round as the Cathayan Layout for example.
Better AI Layout for Small square Forts. The defending AI will not blob up at the beggining of the Game. The attacking AI will now evade Barricades and use open breaches to enter the Fort. Entering is also way smoother now.