Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Any chance we could get a size option?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2314304057
So, maybe now I can get a better idea of where I am accumulating all this 'wealth' these guys are constantly after!
Thanks for this.
In the process of updating it to 1.6, I've had to publish twice and update the description twice, so it's been offline for a while. Currently waiting for it to come back.
I don't know why this happens, but it only happens with that one mod, and steam support doesn't seem to be able to do anything about it.
You know, it would be even better if it can show at what wealth enemy will increase/decrease, so i can slow down, invest in fire power and not building, gathering resource, or try to cut down even more to get easier raid
https://i.imgur.com/HGtkPBn.png
https://i.imgur.com/6mNqy7z.png
Mods like "Clothing Sorter", "Weapons Sorter" and "FrozenSnowFox tweaks"(This one with the setting for more food/drug filters turned on) make certain items appear in multiple categories. I assume these are then all counted individually for this mod.
This one seems like it will be quite annoying to fix, so good luck if you decide to try :).
On a fresh colony it still shows it wrong, but if I turn off all my mods it does seem to work correctly. I'll do some testing to figure out which mod(s) might be causing this issue.
something wonky is happening.