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Can you give examples of other areas besides the trenches?
I am not sure if there can be a fix for the trench LOS itself, this is because the actual buildings units are in are placed inside the trenches and they are placed a bit lower than normal buildings. To me this makes sense, since in a trench your field of view will be smaller than in a regular building, but sadly I couldn't fix this due to how the game works with how I made the trenches.
Making them easier to select could be possible yes, but it would also make it harder to place them close to eachother. I'll look into making the selection box a bit taller so that you don't have to click inside of it.
Looking in the config for the mod there is a field called ModGenVersion, reading the value is as follows:
ModGenVersion = 150731 ; ModGen revision, do not modify
So that is probably something it's using?
Either way i am not sure if changing this might just break everything. Can't you ask the developer for that mod to update to the latest version? What is holding them back?
There are some issues with pathing though, not sure if you're aware. Firstly vehicles tend to avoid the highways like the plague for some reason. Secondly on the 4v4 map, vehicles spawning at the South-West (according to the mod photo) side are all bugged in their pathing as they will go through the cap zone, get to a cross roads and all go south to the edge of the map before heading to their planned destination. It makes that south spawn point unusable without extra micro.
And finally theres been times on all maps that when telling a unit to go somewhere, it will go backwards 2000m before heading to the destination.
It's an extremely well detailed map though, lot a fun to play on and plays quite differently to the default maps due to it being based on the real world. Hope those bugs can be fixed!
Но это лишь мои придирки
I simply made a very long district with a building on both ends, the units can teleport in between them!
https://imgur.com/0wdHdji