Banished

Banished

Increased Resources Combined
89 Comments
risa  [author] 16 Oct, 2024 @ 8:30am 
Kabalan, my mods cannot be changed to be compatible with CC. My mods change nothing but the bare minimum files it needs to. If CC changes those same files, I can do nothing about it.
Kabalan20 24 Sep, 2024 @ 6:38am 
With CC the game will start fine but if you leave the game/exit, the game crashes and I'd need to reactivate/rearrange the mods and trick the game into running both mods again. Hope the mod gets updated cause this is annoying.
泼墨染红妆 29 Jul, 2024 @ 6:13pm 
感谢翻译
失踪假日 24 May, 2024 @ 8:43pm 
增加石材、铁和木材的产量。未受过教育和受过教育的工人分别生产的石材和铁分别增加到 3 和 5,而未受过教育和受过教育的工人分别增加到 5 和 7。石头和铁的重量都减轻了,使工人能够搬运更大的每堆,这也增加了您可以存储的每堆。不要将这个组合模组与我的个人模组一起使用,这些模组会增加同样的东西;它们会相互冲突,而不是相互补充。
a_person 9 Jul, 2023 @ 12:46pm 
really cool. makes the game easier
driver182 27 Nov, 2022 @ 1:50pm 
Really useful
Strazdas 14 May, 2022 @ 12:15pm 
In the conflict with CC, just put CC above this mod in the load order and it will override it where needed. Works fine.
cito2019 23 Feb, 2021 @ 12:10pm 
donde se instala gr:steamfacepalm:acias
Dominic the Producer2020 21 Aug, 2020 @ 8:44am 
Can you pls update this mod?. `cause it`s awsome
Sex Magician 27 Jun, 2020 @ 10:00pm 
Very good, it is now a hell of a lot easier to play.
澳门第一荷官 12 Jun, 2020 @ 4:30am 
增加石材,铁和木材的产量。 未经教育和受过教育的工人将石头和铁分别增加到3和5,而未经教育和受过教育的工人将木头和铁分别增加到5和7。 石头和铁的重量都减轻了,以使工人可以搬运更大的一堆,这也增加了可以存放的每种铁矿石的数量。 不要将此组合mod与增加相同功能的单个mod一起使用; 他们会发生冲突,而不是彼此相加。
ImWhatGodMade 15 Nov, 2019 @ 8:03am 
Yes Elven and Hale it does conflict but if you look it already has some of the items this provides. The one you need that is missing is the stone one. The other 2 are on the list.
ImWhatGodMade 15 Nov, 2019 @ 8:01am 
Love it!
First Of Fans 30 Jun, 2019 @ 1:58pm 
I love this one. Thank you for your hard work!
Elvenkind 23 Apr, 2019 @ 8:09am 
Welll, hale, why can't you just try it and comfirm it. I didn't bother when I saw it were in conflict, but I can CONFIRM that the maker of the mod do predict this behaviour, and say it mean nothing that it turns CC red.
giveemHale 25 Feb, 2019 @ 2:26am 
has anyone been able to confirm if this mod works with CC despite the conflict warning? I turned mine off (and have had a hard time adjusting to the horrid gather amount) due to other issues currently going on in my game
ProBert 3 Jan, 2019 @ 3:31pm 
Great Mod!
Spirit3057 28 Oct, 2018 @ 10:11am 
@risa Great mod. For those that do not like what the mod author has given us, become a modder yourself and make the mod you want. I like it as is.
Eps1lon11 23 Sep, 2018 @ 11:47pm 
really nice, would it be possible to add a slidder to change how much drops? For example, wood-3 per drop and then I want stone to drop 11 (For a random reason)
小六 12 Jul, 2018 @ 11:39pm 
增加石头、铁和木头的产量。没有受过教育的工人生产的石头和铁分别增加到3和5,而没有受过教育的工人生产的木头分别增加到5和7。石头和铁的重量都减少了,这样工人们就可以把每一堆的重量都搬过来,这也增加了你可以储存的重量。不要使用这个组合的mod和我个人的mods增加相同的东西;他们会发生冲突,而不是互相补充。
Enfys 5 Jul, 2018 @ 10:50am 
Love this mod. Thank you for sharing.
Captain Felix 8 Feb, 2018 @ 6:07pm 
Thank you for this mod :3 :KneelingBow:
jmann741 7 Aug, 2017 @ 7:44am 
love it
AntiSocialEd™ 17 Jul, 2017 @ 8:37am 
sick
risa  [author] 16 Jul, 2017 @ 7:23pm 
If you search "Debug Menu" in the Banished workshop, it'll come up.
AntiSocialEd™ 11 Jul, 2017 @ 9:29am 
whats that mod?
risa  [author] 10 Jul, 2017 @ 9:57pm 
I could, but I most likely would not choose to. For amounts that extreme, I would recommend simply getting the debug menu mod, with which you can directly add more wood, food, etc to your stockpiles and storage barns.
AntiSocialEd™ 28 May, 2017 @ 11:03am 
risa do you think you can make a cheat pack? idk somehow make is so 1 rock gives you like 1000 stone or wood or fish etc
risa  [author] 1 Jan, 2017 @ 9:50am 
Yes, this mod is save game compatible.
Dota Is For Weebs 1 Jan, 2017 @ 9:17am 
SAVE GAME COMPATIBLE?
risa  [author] 6 Dec, 2016 @ 2:16pm 
Also, an updated answer for wendhy, since I had some free time and decided to investigate:

My resource mods show as conflicting with CC in the mod list, but people on reddit seem to reporthave mentioned that as long as my mod is above CC in the mod list, you get the extra resources and nothing in CC breaks. I can't guarantee this, of course, but you can give it a whirl if you'd like.
Faded 6 Dec, 2016 @ 1:58pm 
wow
risa  [author] 6 Dec, 2016 @ 1:55pm 
It was, and sorry for the late reply, I had a hectic fall. Moved twice, had surgery, lost a job... Steam was the last thing on my mind for a while.
Faded 6 Dec, 2016 @ 1:52pm 
Lol better late than never. My comment was from a long time ago hehe. I'll have to start playing banished again
risa  [author] 6 Dec, 2016 @ 1:40pm 
Funhouse - yes, it does! They edit different files, so they're 100% compatible.

wendhy - I have no idea, I don't use CC. If CC edits any one of the three files this mod does, it will conflict and only the changes from the mod later in your load order will take effect. Those three files are the resource files for iron, stone, and wood. This mod doesn't touch anything else.

Big Rigs - If CC changes the same files my mod does, there is absolutely nothing I can do to make it compatible. I can't change what files I edit, it has to be those three.
wendhy_man 6 Dec, 2016 @ 5:52am 
Is this compatible with CC 1.6?
GreyPal | ChromalQ 18 Sep, 2016 @ 9:27am 
PLEASE Make it compatible with CC 1.6
Faded 10 Sep, 2016 @ 8:00pm 
Does this work with your tree growth and life mod without any issues?
imfrank 6 Sep, 2016 @ 10:16pm 
not compatible with cc.
Mustatassu1 3 Sep, 2016 @ 10:27pm 
No, it is not because villagers store the food, but it is about food - somehow. I need to do some experiments and I let you know what I find. What I have noticed already though is that when I have built a place to get more food - fishing, hunting, gathering - my supplies are diminishing though they should grow. Fishing dock seems to be the biggest drop.

But I need to try this mod alone, and one by one add the one's I use regularely to see what one causes the problem. I will let you know later.
risa  [author] 3 Sep, 2016 @ 9:34pm 
This mod should not increase food consumption, as it doesn't touch any files related to that. On easy start, you begin with houses; your drop is possibly due to your villagers pulling food from the stock and storing it in their houses, which doesn't count towards the stock. Food supply level is notoriously up-and-down in Banished.
Mustatassu1 26 Aug, 2016 @ 10:17am 
And food consumption. I used Easy Start: early spring - food 1200. When it turns into spring - food 200.
I have another mod that may cause this: one year is one year
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=463610460
risa  [author] 7 Aug, 2016 @ 8:12pm 
Yes, this also increases the amount of ore and stone produced at mines.
lukeb1306 6 Aug, 2016 @ 2:45pm 
does it still work with mines and other resource collectors?

ImJustJace 9 Jul, 2016 @ 6:08pm 
This mod is fantastic. Most of the time when I play this game I'm not looking for a challenge. I just want to play a nice easy game and relax and this mod definitely helps with that.
risa  [author] 22 Jun, 2016 @ 8:16am 
All mods disable achievements, unfortunately, and mine are no exceptions to this.
Lotrax 20 Jun, 2016 @ 4:22am 
How does this mod impact achievements?
risa  [author] 27 Apr, 2016 @ 8:23pm 
That depends on what you consider 'easy', Tatpoepoe. It's very easy to edit the files that contain that kind of information; the hard part is packaging a mod for use, since you have to make your own .bat file to perform the task. The scripts needed can be found on Banished modding sites, as well as full instructions that would probably do a better job of teaching you than I could in a comment here!
cassetteboi Ladle 27 Apr, 2016 @ 11:13am 
Could you tell me how you increase stuff? Is it easy? If not don't bother I feel like making everything giveme more stuff and make it faster :P
turdferguson29 25 Mar, 2016 @ 9:58am 
@taggart wait..why does it matter that iron and stone never regenerate...