Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I thought this is a humorous callback to Goldeneye 64 where all objects are explosive
As for the health I updated the code to use GMod's built-in SetHealth() function but I can't promise it'll work with HP bar mods
and a few models probably missed
models/props_wasteland/coolingtank02.mdl
models/props/de_train/pallet_barrels.mdl
models/props/de_train/barrel.mdl
models/props/de_nuke/nuclearcontainerboxclosed.mdl
models/props_industrial/barrel_fuel.mdl