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Also it doesn't capture crashes from inside physics engine and infinite loops
Although it doesn't really protect the server because it's almost imposible to revive dead server from client, and i'm too lazy to implement that
Ну раз тебе он нужен то протестю еще раз
Руины я могу только из игры вырезать,они за гранью добра и зла
И вообще такой мод уже guns взялся делать, его пинай https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3316522587
Cause i had it capture some other crashes but the "malformed physics body" still caused it to crash.
Also i couldn't reproduce physics crashes with <Body with="50" radious="20" density="-1" />
In my tests they are captured
(Since installing it, I haven’t encountered a single crash — of course, I may still need more testing.)
It's generally not safe to ignore exceptions, they means something is broken, potentially beyond repair
Like, if something inside some item breaks then items and characters that interact with it may also break
And e.g. if you try to save corrupted item it may also corrupt your save file
most errors are localized, but some will spread and corrupt everything
You can't know for sure unless you've seen the code and know what could go wrong there
And most baro players didn't read the code so devs didn't trust them with such power
I think worst thing that can happen is save file corruption
If you catch an unhandled exception you should poke around and gardher as much info as you can about what could be the cause of it
Report it to github
Save, restart game and make sure save file isn't corrupted, if it is then move to backup
#РыгалисПолитикЛидерИБорец