Space Engineers

Space Engineers

Scatter Turret
80 Comments
Arara  [author] 5 Apr, 2021 @ 8:07am 
I think so (I've used it 12/2020), but It was made primarily for decorative purposes in player event so does limited damage and has not been tested in survival mode.
ganjou241 4 Apr, 2021 @ 3:39am 
Does this mod still work?
Desert Dragon 28 Nov, 2019 @ 5:39pm 
am sad bullets aren't appearing, will do another validation,
Fat_Thumbs 1 Sep, 2019 @ 2:43pm 
you should update this looks cool :)
Shuyuin 20 Apr, 2019 @ 10:16am 
Hi, I cant find their scatter bullets blue, nor any other, bullets in the assembler, how do I make them?
Arara  [author] 9 Oct, 2018 @ 6:34am 
それらは散布弾20mmか散布ロケット144mmを使っています。
They are using Scatter Bullet 20 mm or Scatter Rocket 144 mm.

いくつかのタレットは、サバイバルモードで弾薬を供給されない問題に遭遇しているようです。これがバグなのか、何かの実装によるものなのか、わかっていません。
Several turrets seem to have encountered problems not being supplied ammunition in survival mode. I do not know this is a bug or something implemented.
Scrot King 6 Oct, 2018 @ 9:32pm 
what ammunition does this turret use now? i cant seem to load it with anything
Arara  [author] 26 Apr, 2018 @ 4:41am 
These are rotor turrets with Neutron Beam Cannons.
The ship was Marep Class , The main guns has been replaced with the beam cannons.
Kira 26 Apr, 2018 @ 1:13am 
What turrets are those on the deck of that awesome ship in the last picture???
Klaas 30 Mar, 2018 @ 5:39am 
i think they could deal a bit more damage. about five times...
SimplyBenjamen 23 Feb, 2018 @ 2:46am 
I'd like to point out that the scatter turret does not have sound at all, though the rocket turret is fine. Nice light show btw.
Girthquake 22 May, 2017 @ 5:35pm 
This mod makes combat look so good.
KilledJoy 22 Apr, 2017 @ 5:19pm 
update?
2cm 24 Dec, 2016 @ 8:45am 
No Accuracy.
A haha.
It's pretty COOL!!!
Like WW2 Worships.
D3thcast 27 Aug, 2016 @ 1:08pm 
CS GO:steamhappy:
XXX_SniperSlayer42069_XXX 17 Jul, 2016 @ 4:50pm 
DAKKA DAKKA
Arara  [author] 24 May, 2016 @ 9:49am 
updated
MrEvan312 23 May, 2016 @ 1:03am 
This mod keeps making the world crash to desktop upon loading.
SARG3 6 Apr, 2016 @ 4:00pm 
ehhh, these dont appear to acctually cause dammage to small ships... is this on pourpose?
Marmo 22 Jan, 2016 @ 12:24pm 
Best weapon mod thanks
ganjou241 13 Jan, 2016 @ 4:46am 
idk what happened but i installed it and I dont see any new turret in my inventory...
Arara  [author] 9 Jan, 2016 @ 8:55pm 
I can see it.. what happened?
Lord Tabalt 9 Jan, 2016 @ 4:12pm 
i really need this, but it's not showing up in my mods list....any thoughts??
ganjou241 25 Oct, 2015 @ 8:43am 
I cant see it in my inventory.....
Arara  [author] 16 Oct, 2015 @ 7:13am 
-update models(use default turret), so enable DX11
-add rocket scatter
Arara  [author] 16 Oct, 2015 @ 7:04am 
updated.
ganjou241 15 Oct, 2015 @ 9:47am 
Update please?
DeRavi 12 Oct, 2015 @ 3:41pm 
Just commenting so ill get the comment update if someone makes this dx11, unsubbing for now. Great mod though!
PainGifter 10 Aug, 2015 @ 2:16pm 
Not DX-11
SimplyBenjamen 11 Jul, 2015 @ 2:17am 
Is this direct x 11?
KilledJoy 6 Jun, 2015 @ 5:09pm 
DX-11?????????
✟ Saber Goblin ✟ 1 Jun, 2015 @ 12:13am 
Try to make a rapid firing Missile Turret.
Vindfari 3 Apr, 2015 @ 10:21am 
Combined with the normal turrets, this could be great for station defence. Could also be good for large freighters and other big ships. Nice job.
Arara  [author] 23 Mar, 2015 @ 6:20am 
you don't need to zip.
you can select your mod on the Mod view in game, If your folder was in your Mod folder.

set your folder like: C:\Users\[YOURNAME]\AppData\Roaming\SpaceEngineers\Mods\[YOURMODFOLDER]
Blast (AKA LostAmI) 22 Mar, 2015 @ 2:35pm 
Okay so i have been trying to convert the file back to a sbc file, but when I change the extention it does not convert back.
Arara  [author] 18 Mar, 2015 @ 8:44pm 
you can edit sbc files with text editor.

xml syntax is like <tag>value</tag>
you can change value and don't change tags

forget about modinfo
Blast (AKA LostAmI) 17 Mar, 2015 @ 6:31pm 
Thanks for the quick reply Arara, Thumbs up b_(o_-)
Quick question, how do i change subtypeId and displayName.
And I don't see a modinfo.sbmi in the zip.
Arara  [author] 17 Mar, 2015 @ 9:28am 
1. find 346265441.sbm in your Mod folder
2. copy and rename it to .zip file
3. open zip
4. you must DELETE modinfo.sbmi
5. edit Data\weapons.sbc as you like

change subtypeId and displayName of changed items to new and unique, if you don't want replace it.
Blast (AKA LostAmI) 17 Mar, 2015 @ 12:04am 
Im going to just ask this.
How would I go about personally editing this turrets accuracy in my own game?

Im not going to ask you to do it for me, because this is how you wanted it and thats fine, but I'd like to edit my own game for increased accuracy.
[TSF] Mason 1290 11 Mar, 2015 @ 3:13am 
... why the hell doesnt this look ethical or that matter - a computer breaker
Axe Armor 15 Feb, 2015 @ 9:49pm 
Engineers are preparing...
Xenon 13 Feb, 2015 @ 2:50pm 
welcome to bullet hell...
Kam Solastor 7 Feb, 2015 @ 5:12pm 
Looks interesting, but I'd want the ammo to be cheap as hell if I have to make like 50 rounds for every 1 that will do damage.
KillYaCee 26 Jan, 2015 @ 8:47am 
what is the ammo ? O_o
Ced23Ric 12 Jan, 2015 @ 5:37am 
Small ship 1x1x3 turret for maximum space dakka fly-bys when? :D
Arara  [author] 10 Jan, 2015 @ 4:11am 
(´・ω・`)
ColdasJones 9 Jan, 2015 @ 6:35pm 
@Arara Convex has reposted your mod, and about 5 others as well. FYI
MrEvan312 4 Jan, 2015 @ 11:55pm 
Desperately need a small ship varient and a 50% decrease in spread
MrEvan312 1 Jan, 2015 @ 12:27am 
Maybe it doesn't need such a high spread, but I think it should have higher damage at the cost of accuracy. Even against larger ships, about 1/50 bullets will actually hit my target. For cinematics though, I love these.
Tempest 10 Dec, 2014 @ 10:26pm 
awesome but there is no AI could you please make it a AI turret