Hearts of Iron IV

Hearts of Iron IV

Expanded Tank Designer - Fixed! EaW - For Real! - New Technologies Comp.Patch
23 Comments
Jacobheder 12 Jul @ 6:48am 
yep. i tried that all that before i posted my (recent) comment. was the first time i actually used the save/load template mechanic.
SolidSpaceDisk  [author] 12 Jul @ 4:39am 
try save a valid one and you will find you cannot reload it, you will see what I mean
Jacobheder 12 Jul @ 4:19am 
that it does. it is rather annoying that you can't even load incomplete designs, like the historical ones that supposedly only lack a designated wheel type.

on one hand i like ETD a lot, on the other it does cripple the ai quite a bit too much for me... i think i am going to restart and play without it.
SolidSpaceDisk  [author] 11 Jul @ 4:19am 
if you go to template list, you see it complains "missing modules" but the list is empty
SolidSpaceDisk  [author] 11 Jul @ 4:18am 
@Jaco
I spent like 2 days to fix it and it seems new template system is not really compatible with new type of vehicles, like mech
Jacobheder 10 Jul @ 8:00am 
so i have no idea weather it is this or the for real fixed ETD mod but the ai has no idea how to design mech. as in they have 50+ experience to create a basic mech template but it does not even when over 1k in the hole.
SolidSpaceDisk  [author] 4 Jul @ 9:52am 
please really try only with required mods ONLY (turn off graphical mod too) before doing bug report. It is annoying to see false report before sleeping.
Siveen 4 Jul @ 6:36am 
1022 MBTs have no Hardness...
Siveen 4 Jul @ 1:27am 
Correction: It's early MBTs in general.
Siveen 4 Jul @ 1:24am 
Early Amphibious MBTs are broken, they have a base speed of 0km/h.
An MN Wolf 4 May @ 3:11pm 
Hello! I'm crashing when I add this and the EAW tank designer mod. I select a country, then crash as it loads in. I've been following the collection load order. No clue why, thought I'd let ya know.
Migol-15 21 Apr @ 9:42pm 
Duly noted, comrade, I'm gonna try to follow the order of the mods you put your mods in the collection.
SolidSpaceDisk  [author] 21 Apr @ 2:40am 
also air designer obviously
SolidSpaceDisk  [author] 21 Apr @ 2:40am 
remember to put tank designer below new technology in load order
Migol-15 21 Apr @ 12:24am 
Hello again, it seems I'm still facing some troubles, the modules I've said (tracks and armor) do not appear and no options can be taken to apply or be researched. This also happens with the air designer, and I have all the compatchs working.
SolidSpaceDisk  [author] 20 Apr @ 9:07pm 
https://i.imgur.com/8PIvSFt.png
they are unlocked by first tech of the tank tech tree
Migol-15 20 Apr @ 5:48pm 
Hello, I've got an issue that doesn't let me produce tanks due to missing components like track and armor distribution. Any idea how can I fix it or find them?
过来看两眼 19 Apr @ 4:10am 
坦克设计器已经正常了。感谢你!伟大无私的mod作者:steamfacepalm:
The tank designer is now functioning properly. Thank you! Great and selfless mod author
SolidSpaceDisk  [author] 19 Apr @ 4:01am 
已更新修正,试一试
过来看两眼 18 Apr @ 11:41pm 
Hello mod creator, I have found a bug here: when opening Equestria at War: In the case of New Technology (Chinese language version), the tank expansion design slot will be locked and the design cannot be selected; The English version does not have this issue (I am not sure if other languages have this bug). Could you please take a look and see where the problem lies? Your tank design is really great, I don't want to start Equestria at War without him: New Technology (cn)mod
Sambubu 16 Apr @ 2:50pm 
Finally we have the Ultimate Tech Tree for EAW. Thank you for your work.
SolidSpaceDisk  [author] 14 Apr @ 8:24pm 
thanks for compliment :) let me know if something bugged lol
The Grand Marshal Jim 14 Apr @ 7:57pm 
THANKS!, I HOPE YOU LIVE A LIFE FULL OF JOY AND HAPPINESS