Garry's Mod

Garry's Mod

Stuck NPC Fixer
20 Comments
Gorigo 23 Jun @ 7:08am 
*enchanted combine soldiers* specifically dodge option where they endup being inside walls
Gorigo 23 Jun @ 7:07am 
good addon, helps with addons like super combines
does this also TP follow NPC? where it cannot reach the players position, like above and below
giorgibob152 14 May @ 12:10pm 
this makes some of the vehicles have their turrets move from side to side
PROMENADE 25 Apr @ 10:03pm 
thanks bro
DrVrej 25 Apr @ 9:17pm 
From the reports I got, people just wanted it disabled for tank NPCs in general, you could add a check to blacklist tanks by default, they are identified by "IsVJBaseSNPC_Tank"
Dark_Renaissance  [author] 25 Apr @ 4:12pm 
@PROMENADE, not yet, but i'll get to work on it this weekend since I got time off
Dark_Renaissance  [author] 25 Apr @ 4:10pm 
But about the issue @DrVrej, That shouldn't happen if they have blacklisted the tanks using the npc class (which should also be apart of the default blacklist. Is it still teleporting them anyway?
Dark_Renaissance  [author] 25 Apr @ 4:08pm 
Holy-...DrVrej commented on my addon
DrVrej 20 Apr @ 11:56pm 
Hello, there is an issue that some are reporting where VJ Base tank NPCs are getting teleported around and it's breaking their turrets
PROMENADE 20 Apr @ 11:46am 
Does it work with Drgbase NPC ?
g0ldyosh 19 Apr @ 4:02am 
I tried it on VJ SNPCs and it does work on them :steamhappy:
Sam the big Toucan 18 Apr @ 5:36pm 
@Lych

That world be nice.
Sam the big Toucan 18 Apr @ 5:35pm 
W chatGPT
SuperBlambo 18 Apr @ 8:11am 
does it work on vj snpcs
Dark_Renaissance  [author] 16 Apr @ 6:38pm 
@Volcanis @Ruethy Glad it helps peeps! It's gonna take longer than I hoped for the first update for this addon because I've been busy with college. I'll have compatibility for nextbots and better settings menu when I can!
Ruethy 16 Apr @ 12:18am 
Dope this helps with LNR mod, Thanks alot stranger
Dark_Renaissance  [author] 14 Apr @ 10:29am 
@Lynch Thanks for the suggestion. I did end up learning some basic lua since working with GPT did make me interested in it a little. I'll go ahead and try to roll out some updates later today when I get back home.
Lynch 14 Apr @ 9:15am 
Very useful script, you should add ent:IsNextBot() in the IsStuck(npc) function and a npc:IsNextBot() in the TeleportStuckNPCs() function to make it work with nextbots too, if you need help to do it since you say you have no knowledge for coding you can contact me and I can teach you how to modify the code.
volcanis 14 Apr @ 2:10am 
This is incredibly handy if a nextbot is chasing you and it gets stuck.