Caves of Qud

Caves of Qud

Snapjaw Guerrillas
7 Comments
Etherios 18 Jul @ 10:21am 
they're in the trees!!! this really makes the jungle a living hell, grenadier snapjaws are stunlocking machines.

great mod
Chucklemaster 14 May @ 2:09pm 
lol np
Two-bit Hussy  [author] 14 May @ 6:00am 
FIxed. Thanks for the heads up. I was staring at guerrilla trying to figure out what I had done and didn't even notice.
Chucklemaster 6 May @ 11:42am 
...did you mean to call it snapjap? :sacrificed:
Two-bit Hussy  [author] 5 May @ 4:08pm 
Typo?
Chucklemaster 2 May @ 2:21pm 
unfortunate typo in name of mod
Klomn 18 Apr @ 6:00pm 
I agree with this so hard. It's practically the mascot of the game and the first real introduction you get to hostile mutant enemies, so for them to phase out by level 10 into "oh the annoying gremlins that stop you from fast traveling when you enter a hills tile" is such a disservice to them. In fact I would go as far to say they are one of the biggest mascots of Qud as a whole! And yet they are just the beginner enemies that take little to no effort to defeat. I look forward to seeing how this plays in game greatly.