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Thank you for the logs. I have modified the code and added further setting options. You can now also adjust the probability of clothing being damaged.
rain can kill you - changed in sandbox options to 1.
enjoyable - will try again. ty
Well, as you said it works on your side so it's obviously just something silently conflicting on mine. I won't flood the comment section anymore - maybe the logs help, but either way it's all good :)
Sorry for all the comment notifs XD maybe you can see my mod list due to the logs and instantly point out 1-2 that would be the problem.
I have console+server console log but it's too long. Maybe these links won't get deleted by steam: https://jmp.sh/s/WjEEgHcBHdk7MJJ7tWbw (client log) https://jmp.sh/s/TzEuoUFGuBKN69V4OQwq (server log).
When I posted the pastebin in the first comment, I had it pretty high up in load order before any weather mod. These logs I linked now are after putting it far near the bottom.
Sandbox settings are the same(ish) as what I had initially, just totally diff problem now.
I'll make a back up of my world and just re-add your Weather Damage mod back and grab both client & server log when the stack trace spam/problem occurs.
Normally the condition of the clothing is calculated by in-game time. So the ticks don't really matter.
The problem is that this is a short timeframe it's occurring; for example I go outside - it's -40c, ish, snowing. I kill about 2-3 zombies, and during this time I guess the Weather Damage mod "ticks" - as this is when the error spam happens - and then I look at my clothing which was 90%+ durability, everything is now 5% or less.
If you cannot produce it then it must be naturally be a mod conflict, unfortunately I can't find any clues as to what.
Unfortunately, I could not reproduce the error. Which mod are you using exactly? Basically, with “Time Until Clothin Takes Damage” the in-game time is taken and every 3600sec ~1h, water-resistant clothing takes 1 point of damage. If you have been fighting for several hours (in-game), your clothes will wear out quickly. You can set the value to 7200, then it would be 2h.
big stack trace spam as i was walking around outside my base killing zombies
didn't realize until after i finish killing them.
weather was snowing, -43c. It's probably just coincidental as I'm outside for an extended time when it happens, but it triggers whenever I am fighting zombies outside in the cold for a while.
When it happens, all of my clothing goes down to like 5% or less durability, including boots. IE my freshly obtained military boots, the error spam happens, and now they are "Boots (Worn)" at 5%.
say it's moderately snowing, and -40c (ie. cryogenic winter type environment)
doesn't being severely cold already make you have a chance to get sick?
i'm super keen to add this to my hardcore world w/susceptible and cryo etc. but just wondering a bit about is mechanics more. Endurance Loss in heavy rain & snow sounds very good if possible.