Total War: WARHAMMER III

Total War: WARHAMMER III

No Climate for All
12 Comments
Antagonistes  [author] 28 Jul @ 8:01am 
I have set all climate penalties to zero, I don't know what you are talking about... I will need more information if you want me to look into it.
RayPistachio 28 Jul @ 1:53am 
the penalties are still in effect, just can't see the climate on the settlement banner anymore
Antagonistes  [author] 17 Jul @ 6:17am 
This mod won't need updates unless CA add new factions to the game with climate preferences.
Wace- 17 Jul @ 5:40am 
Does this still work?
Seth 20 Jun @ 3:39am 
uptate please
iMavy24 12 May @ 8:01am 
Thank you. This is very helpful.
Antagonistes  [author] 12 May @ 6:08am 
You would need to revert the changes I made in db\effect_bundles_to_effects_junctions_tables , and change the climate suitability in db\campaign_group_members_tables
iMavy24 12 May @ 5:04am 
Hello I really like your work good job! Question may I know what table I can edit the climate penalties in Packfile of each races cause I still want climate penalties for some races. I hope you reply, thank you.
Antagonistes  [author] 6 May @ 2:20am 
Hello again,

Disregard my previous comment, as I just figured out how to make the mod compatible with the Old World Campaign mod without breaking vanilla maps. The more you learn...

Let me know if you find any issues in regard to that.

Enjoy!
阿塔云飞 20 Apr @ 7:46pm 
极度舒适的体验
Antagonistes  [author] 18 Apr @ 9:48am 
Hey there!

Sadly, it only covers the vanilla climates. It would require a submod for it to be compatible with The Old World Campaign and I'm not willing to go that far with the mod.
Ganon Cannon 18 Apr @ 6:18am 
Does it remove any new climates in the old world mod? that swamp stuff is annoying.