Space Engineers

Space Engineers

BombBay
31 Comments
nbp 5 May, 2021 @ 9:21am 
can I have permission to upload this mod to mod.io plz sir or can you upload this mod to mod.io plz sir
lucky1 16 Jul, 2019 @ 7:35pm 
how do you drop the bombs
place of residence md 10 Aug, 2016 @ 11:07am 
Okay, after having it subscribed for weeks i finally decided to actually try it.

I put it on a dogfighter and tried to drop a bomb in the desert.

Not only did it create an extremely big hole, it caused the game to glitch in such a way that it created a hole into the planet itself (you know, like when you fall through the ground in video games). I jumped into it and fell and fell and fell. 10/10 would drop a bomb again.
AliEN (WookJuice) 9 Aug, 2016 @ 9:19am 
Even through this isnt DX11 im still going to use it becuase its basicly a micro nuke on planets.
DannyJPN  [author] 28 Nov, 2015 @ 9:50pm 
sry.I can't dx11
D.I.B.B 28 Nov, 2015 @ 9:03pm 
will this work on dx11
Roman Cat 14 Nov, 2015 @ 9:06am 
update for dx11
Joe Buscemi 29 Aug, 2015 @ 8:04pm 
holy crap these are awesome
-=ZXP=-CrispyFries 15 Aug, 2015 @ 10:29am 
i cant find the block in my spawn menu :(
FeyBae 10 Mar, 2015 @ 8:48pm 
I REALLY like the blast radius, but they are WAY too cheap
DMMWolf 21 Jan, 2015 @ 2:09pm 
yeah the blast on these is not missile explosion Radius. Maybe Tone down the destruction a Tad and make the munitions themselves balls expensive. The mesh itself is fine, but a bit more work on the Texture is in order.
Deetchy 11 Dec, 2014 @ 5:11pm 
I know preferences are different here, but i think the model could use some work.
General Dragon 30 Nov, 2014 @ 2:52pm 
okay, theses are really cool, just do NOT under estimate the blast radius, i accidentaly blew up my entire ship and most of my station in one shot
Vezon40k 29 Nov, 2014 @ 7:33pm 
Should've taken a screenshot of the asteroid. It was a good sized chunk missing,
DannyJPN  [author] 29 Nov, 2014 @ 5:20pm 
If the center of an explosion is near, it can happen.
Vezon40k 29 Nov, 2014 @ 12:29pm 
Whenever I dropped it on an asteroid, it made a huge hole in it, and blew up my craft. .-.
DannyJPN  [author] 27 Nov, 2014 @ 6:04pm 
i reduced DesiredSpeed and MissileInitialSpeed.
NordicBeast 27 Nov, 2014 @ 12:00pm 
I enjoy the concept, I even do a breif review of this mod on my youtube page. It's just I feel the explosions are a bit to large and powerful. Maybe tone that and the bomb speed down?
That_llama_in_a_tuxedo 27 Nov, 2014 @ 5:56am 
this is really just the same as the torpedo pack only its been dumbed down but the model is so good i will still use it (no offense)
RubenGass 27 Nov, 2014 @ 4:49am 
It appears to be rather, well, explosive. It seems to wipe out the entire base on 'easy start 1' on creative
DannyJPN  [author] 26 Nov, 2014 @ 3:19pm 
I want to hear it for the time being
SpiritOfDeath 26 Nov, 2014 @ 8:40am 
so is that a yes or no on input?
DannyJPN  [author] 25 Nov, 2014 @ 3:11pm 
I tried the perpendicular fall. However, it was difficult for me to put it with the goal of a bomb.
SpiritOfDeath 25 Nov, 2014 @ 9:43am 
mind if i suggest a few things? maybe to help improve?
Miwabou2 25 Nov, 2014 @ 9:01am 
Angled cameras would be a BIG help in a bombing run.
Shadow_Wolf 25 Nov, 2014 @ 8:44am 
Now i will be able to make real bombers, though there are also other mods i need to try too.
DannyJPN  [author] 25 Nov, 2014 @ 6:04am 
This block size is 2×3×1.
StackOverFlow87 25 Nov, 2014 @ 4:27am 
Realy good idear! applause!!!
Astro 25 Nov, 2014 @ 3:38am 
I applaud you for this, old sport. An missile launcher with an angled firing line. Quite amazing.
DannyJPN  [author] 25 Nov, 2014 @ 1:54am 
I am preparing for movie.
Violet Sea ~ Prismatic Sky 25 Nov, 2014 @ 1:51am 
could you include more screenshots (a screenshot showing the radius of the blast) i might be able to take one if i have enough time.