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https://docs.google.com/spreadsheets/d/1ToFoQWjic_9OF_pGfwdFpgqauC4XfVqV-M-iVB-f3dM
Ludeon also increased the cold-insulation on all those armors to 200% the previous value. So marine armor now has ~65 cold-insulation. Seems like that went unnoticed by a lot of armor mods.
@cristianir255
i think you mean vac resistance? (from the new DLC) i'll look into it
The Ancient Combat set looks a bit off on male characters, the head and body seem mismatched when viewed from the front and sides (head too big and body too small). The female version looks fantastic! Would it be possible to adjust the male version to match that aesthetic?
Also, the Ancient Striker helmet clips with certain male face types. The female set doesn’t seem to have this issue.
Here are some photos for reference: https://imgur.com/a/nEvvJR7
Really love the aesthetic of the mod, awesome work mate
hmm, interesting. i just tested myself (was on vacation several days, just got back)
Same for me, i'll have it fixed asap.
@drshahramanvariazar The way it works is that pawns have x amount of value, which makes them balanced. This is why pawns in cyrocaskets will rarely spawn in good or better quality stuff, and are sometimes half naked.
This gear has to high value, so they can't spawn with ancient weaponry stuff.
Thanks for throwing this out, will be fixed today
@StockSounds The same way, but without the techprint requirement, game will give a harmless error about the missing techprint upon starting the game, i will have that removed.
Also i'll clarify this part in the description