Arma 3
zir_headpack1
46 Comments
ZERO  [author] 28 May, 2022 @ 3:58am 
Thanks:hee:
=_X_=™© 27 May, 2022 @ 2:08pm 
Outstanding work friend , legitimately a hidden gem !
ZERO  [author] 29 Nov, 2021 @ 9:27am 
Hi Deathstruck, nice to see that people actually download my shitty mods!
As for the asians, I've run into a glitch from hell, where all heads start glowing - I couldn't find a solution and decided not to release them. The middle east pack had the same issue and was scrapped. The main problem however, is that I am now working full time, which is contraindicated to ArmA modding as I can not have both, a game engine and work f***ing me at the same time.
This being said, I think that someday I will get my s*** together and finally release something, but it is definitely not going to happen today, tomorrow or even this year. I do however thank you for your interest in my mod - you just made my day, soldier! :broflex:
Deathstruck 29 Nov, 2021 @ 6:16am 
Hey there, so uuuh.. any news on the east asian pack? ArmA in general has a great lack of those. :)
Predator14 21 Sep, 2021 @ 2:53pm 
Ok, i will tested, thanks
ZERO  [author] 21 Sep, 2021 @ 1:26pm 
Not tested, but should be
Predator14 21 Sep, 2021 @ 12:54pm 
compatible MP ?
ZERO  [author] 19 Apr, 2020 @ 5:24am 
Thank you,
I just took up modding for the first time since 2015, so I might add a couple more. Have fun with the Facepack!
Nekavandre 18 Apr, 2020 @ 3:56pm 
Yay! More Diversrity! Thanks! Now I can stop having 8 white guys, 1 asian dude, and 1 black guy out of 10 lol. I play alot of Mods set in the future like Halo and in general just enjoy diverse looking humans to fit the theme I'm currently doing. Also for Warhammer 40K The Salamanders need black guys lol. So I appreciate it. Keep up the good work!
ZERO  [author] 2 Nov, 2017 @ 5:22am 
That was the idea behind the mod, but it is unfortunately not used in any mod I know.
Miles Away 31 Oct, 2017 @ 6:21pm 
How did I not find these?

Perfect if the faction in question is a francophone country!
Phantom Hawk 20 Jun, 2017 @ 10:11am 
Fair enough.
ZERO  [author] 20 Jun, 2017 @ 9:27am 
I googled 'em :hee:
Phantom Hawk 20 Jun, 2017 @ 6:17am 
How did you get morgan freemans face?
ZERO  [author] 6 Feb, 2016 @ 8:41am 
Unfortunately not. If I ever figure out how to, I will create a voice addon first thing. I have recording equipment and a shitload of semi-professional voice actors standing by, but last time I checked, there was no tutorial for that.
RickOShay 31 Jan, 2016 @ 11:59pm 
Looks good - does it have more suitable voices to go with them?
ZERO  [author] 14 Jan, 2016 @ 11:58am 
(̿▀̿ ̿Ĺ̯̿̿▀̿ ̿)̄
MediaevalJames 12 Jan, 2016 @ 11:46am 
Touche
ZERO  [author] 12 Jan, 2016 @ 7:30am 
Also, did you say 'just'?
ZERO  [author] 12 Jan, 2016 @ 7:30am 
Well, the bad prequels then
ZERO  [author] 12 Jan, 2016 @ 7:29am 
excuse me?
MediaevalJames 10 Jan, 2016 @ 1:27pm 
Did, did you just call Star Wars episode I-III a sequel, DAFUQ DUDE, LIKE WHAT THE HELL.
ZERO  [author] 10 Jan, 2016 @ 7:42am 
Because it 'is' Morgan Freeman.
KERMITtheFROG1 7 Jan, 2016 @ 7:44pm 
OMG!!!!!! The third guy looks like Morgan Freeman!!!!!:steamhappy:
ZERO  [author] 16 Mar, 2015 @ 11:06am 
Thanks Rasta. I'm really happy that you like it.
inf 16 Mar, 2015 @ 9:33am 
Thanks, that's great! I have no idea about ArmA modding, however, so it's probably better if you do it. But you're right, work comes first, congratulations on your new job. Keep up the amazing work on both sides :)
ZERO  [author] 16 Mar, 2015 @ 8:32am 
hmm. I guess I could make a second optional addon that takes care of that. It could take a while however - I just got a new job and it takes up the majority of my time. I will come around to it eventually however. Besides, if you manage, you can make such a .pbo yourself. You have my permission. Just be so kind and mention me in the credits if you choose to do so. :hee:
inf 15 Mar, 2015 @ 12:39pm 
Downloaded the dropbox file from the forums, now it works fine, great work! Just one request, would it be possible to add those faces to the NATO faction? It's always kinda bothered me that most US soldiers you meet are white (no racism intended, it's just weird)... Other than that, amazing addon, keep up the great work!
ZERO  [author] 15 Mar, 2015 @ 11:00am 
Sorry I just noticed that you mentioned the editor already. Have you tried disabling all other face-addons? Might be a conflict.
ZERO  [author] 15 Mar, 2015 @ 10:05am 
Hi Rasta,
I'm not sure why you have this problem. It works pretty fine at my end.
Have you tried x setface "ZIR_FACE_AFR_01" as a temporary solution?
inf 15 Mar, 2015 @ 8:21am 
I've been waiting/searching for an addon like this for ages, thank you so much for creating this. Just one question: How do I get the faces to show up ingame? They don't show up in the profile editor or the VR-Armory, and in the editor it always resets the character's face to some generic white dude (even on the African civilians), what am I doing wrong?
ZERO  [author] 29 Jan, 2015 @ 12:31pm 
Good luck HUSH! If you need any help. just post here.
Kyivsea 29 Jan, 2015 @ 3:00am 
Thank you, ZiR. I will.
ZERO  [author] 27 Jan, 2015 @ 11:04am 
PLEASE READ THE NEXT FIVE COMMENTS AS ONE. (Steam only allows for max 1000 chars)
ZERO  [author] 27 Jan, 2015 @ 11:03am 
Hi Hush!
Basically yes, but I don't have much time on my hands right now, so if I choose to do anything ARMA-related now, it's gonna be pushin' my next addon. Until I'm able to give you a proper tutorial, I'll give you just a rough how-to-quick-and-dirty-version.
1.) Extract the original ArmA3 Face textures from Arma/Addons/Characters_f
2.) Use TexView to change their .paa format to .png (or .tga if you prefer)
3.) Edit the .png using Photoshop or GIMP by exchanging the actual face area with another one.
If you're unsure how to do that in Photoshop, until I find some time to give you a proper tutorial, just look it up via google. There are a couple of good tuts around. Just don't expect ArmA-related ones. Here's a good one from a kid on youtube: https://www.youtube.com/watch?v=SLHWlAm0PiQ
ZERO  [author] 27 Jan, 2015 @ 11:03am 
4.) Once you have your new .png, use it to create _nohq and _smdi maps (also look that up on forums.bistudio.com .
5.)Convert your basic (_co), _nohq and _smdi maps from .png to .paa
6.) Create a config.cpp file. If you don't know how to do it, either check the bistudio-forums or stare intensively at my config.cpp (attached) until you see how I did it.
7.) Pack it using the AddonBuilder from the Arma-Tools.
ZERO  [author] 27 Jan, 2015 @ 11:02am 
In case this doesn't make it clear, I'm sorry - I know this is not the tutorial you expected, but I'm really busy with my new job and the exams that come with it, so this is all I can give you for now. I promise you however that you will find all the neccessary info to fill the gaps on the Arma forums. It's not always easy to wrap your head around texturing, configs and addon-making, but once you have passed the first initial week of frustration and trial-and-error, it becomes very very easy. Believe me when I say that it's most likely more easy for you to learn it by doing, than for me to explain.

On the other hand, if you are already familiar with Arma-modding, please disregard my statement. In this case just wath the tut from 3.) :

However, feel free to ask me anything if you get stuck. I'll try to find some time to help you.

Best Regards!


ZiR
ZERO  [author] 27 Jan, 2015 @ 11:02am 
class CfgPatches {
class zir_headpack1
{
units[] = {};
weapons[] = {};
requiredVersion = 1.00;
requiredAddons[] = {"A3_Characters_F_Heads"};
version = "1.00";
author[] = {"ZiR"};
// Last Changes : 30.05.2014
};
};
ZERO  [author] 27 Jan, 2015 @ 11:02am 
class CfgFaces {

class Default {
/*extern*/ class Custom;
};

class Man_A3: Default {

class zir_face_afr_01: Default {
displayname = "Face AFR 01";
texture = "\zir_headpack1\Data\face_afr_01_co.paa";
head = "BlackHead_A3";
material = "\zir_headpack1\data\face_afr_01.rvmat";
disabled = 0;
textureHL = "\A3\Characters_F\Heads\Data\hl_black_bald_co.paa";
materialHL = "\A3\Characters_F\Heads\Data\hl_black_bald_muscular.rvmat";
textureHL2 = "\A3\Characters_F\Heads\Data\hl_black_bald_co.paa";
materialHL2 = "\A3\Characters_F\Heads\Data\hl_black_bald_muscular.rvmat";

};
};
};
Kyivsea 27 Jan, 2015 @ 5:04am 
Can you make tutorial?
ZERO  [author] 3 Jan, 2015 @ 8:48pm 
I'm creatin all kind of dudes right now, but the majority goes to my ZiRMOD packs for my custom campaign. I will release them as I finish them.
My immediate goal is more diversity for Asian/African/Arab/Iranian faces, so if you want your dude European/Caucasean it might take quite a while.

However, here is a link to a fellow Face-Man's work. Lots of beards, I'm tellin' ya.
http://www.armaholic.com/page.php?id=27457
SageNTitled 2 Jan, 2015 @ 8:15pm 
Can you create dudes with lots of beard? :eh:
Kilroy 3 Dec, 2014 @ 5:44am 
Morgon freeman? :o OMG OMG OMG OMG OMG *Poops* OHY HILY THIS IS THE BEST DAY OF MY LIFE ITS MORGON FREEMAN IN ARMA! OMG WHAT IF A GUY MADE MORGON FREEMAN VOICE :o oh god..
Samoht Nox 1 Dec, 2014 @ 1:44pm 
please do sylvester stallone, robert de niro and al pacino...and not to mention ray liotta and joe pesci XD
ZERO  [author] 1 Dec, 2014 @ 7:54am 
You found him then.. ;)
Comrade Bear 1 Dec, 2014 @ 2:20am 
Morgan Freeman! 10/10