Rain World

Rain World

ArtiJumpsForEveryone
18 Comments
birdfall0607 1 May @ 10:01am 
yeah to correlate spanites point the inputs are not true arti parry requires held inputs not simply letting the button go down.
-|Eli|- 22 Apr @ 4:16pm 
the cosmetic tail would be nice but just the ability is fine by all means and for a thumbnail maybe a badly drawn devious SRS with a scug
BensoneWhite  [author] 22 Apr @ 11:50am 
The inputs are not right?, maybe I need to do something less fancier with the code, there's no dual wield for other slugcats? Will do that mod with an option for selecting all slugcats to have dual wield or selecting certain slugcats, for pulling spears not sure if I should add the cosmetic tail to all slugcats
RareFishEconomy 21 Apr @ 9:34pm 
also yes on the spearmaster spears for all i was literally looking for a dual wield mod earlier and there isnt one yet
RareFishEconomy 21 Apr @ 9:33pm 
YES thank you for making this
Spontaneite 21 Apr @ 4:06pm 
Arti stun/parry sort of activates when using this mod, but ineffectively (i.e. it doesn't work, enemies aren't stunned etc), and with more sensitive inputs than on actual Arti campaign. e.g. normal arti parry needs down+jump+grab, but with this mod, scugs seem to create a cosmetic parry boom just when crouched and pressing jump+grab, without holding jump, so it can activate when you don't really want it to, such as while trying to drop items or give things to scavs. Could this be tweaked to both use the usual arti parry inputs and also work? Would be fantastic to have a working arti parry on other cats. It's honestly what I miss most from arti, more than the jump. Seconding that spearmaster spears on other scugs would be great too ^^ thanks for the jump, been fun using this on co-op with my friend.
-|Eli|- 21 Apr @ 9:06am 
that would be awesome
-|Eli|- 21 Apr @ 9:05am 
YES
BensoneWhite  [author] 20 Apr @ 8:18pm 
Hardest thing will be making the thumbnail
BensoneWhite  [author] 20 Apr @ 8:18pm 
Do you want that?, that'd be easy to do....
-|Eli|- 20 Apr @ 7:14pm 
now all we need is spearmasters spears for all lol
Spontaneite 20 Apr @ 2:19pm 
incredible! does this permit arti stun on all cats too? I miss arti stun so much
Master Malcolm 20 Apr @ 11:19am 
Is there Rocketficer compatibility?
BensoneWhite  [author] 20 Apr @ 8:05am 
Not sure, haven't tested so much
Peacherweasel | Skyjackal 20 Apr @ 7:04am 
If I expand the explosive capability for Artificer in the downpour settings, does it also apply to this mod with other slugcats?
((I have a mod that has the arti jump for everyone called "Super HP bar" in my game already, it adds the pyro jump for everyone but it keeps Arti's settings at 10 rather then 120 (aka what I set the setting to, so I was wondering if I turn that mod off & I switch to this one, would I see the same thing or something else?))
Elsa Fogen 20 Apr @ 6:36am 
tho, how about a mod that lets any slugcat use ability of any other in campaign, kinda like in expedition, but better (make arti invisible pls LOL)
Elsa Fogen 20 Apr @ 6:34am 
AYO NO WAY, FINALLY i don't have to choose between being invisible and having double jump :rwslugcat::rwspear::rwscavenger:
the local yeek 20 Apr @ 6:25am 
peak