Darkest Dungeon® II

Darkest Dungeon® II

Confession Bosses in Kingdoms
5 Comments
Seignar  [author] 2 Aug @ 9:21am 
@tac I tried and I wish I could, but I couldn't find any logic that would allow me to do so. Effects that change map generation are coded differently than those that affect heroes.
76561198035473575 5 Jun @ 3:15am 
Very cool mod, will be trying this later
Jontej 31 May @ 3:41am 
Hey, this is pretty cool! :lunar2019piginablanket: Have you thought about chancing regular inn fights for variation? Say, it could sometimes be just bandits or other monsters attacking the inns, instead of the regular faction? I think this would be the biggest improvement to Kingdoms mode.
Blu_Ni 1 May @ 12:36pm 
Jeez, that thumbnail is a bit spoiler-y, no?
tac 30 Apr @ 8:32pm 
"Note: For convenience, the [Hand of Despair] item guarantees lair spawns while equipped"
Correct me if I'm wrong, but couldn't you make it so it only guarantees lair spawns in the tundra? We have stagecoach items and quirks that work based on region, so maybe there's logic there to look at?