Project Zomboid

Project Zomboid

Auto-Logging GPE Edition
23 Comments
jbdiablo  [author] 19 hours ago 
Added compatibility fix
dragonsphotoworks 28 Apr @ 1:12pm 
ok ill resub. Possible steam glitched on patch again.
jbdiablo  [author] 27 Apr @ 6:44pm 
@dragonsphotoworks it has some new files, so maybe an unsubscribe/resubscribe. I tried everything and it was working on my end. I just re-uploaded just in case.
I appreciate you! Cheers!
dragonsphotoworks 26 Apr @ 8:23pm 
Most features dont work right. Grass cutting works ok. But cutting logs didnt. collecting logs didnt. Collecting sticks didnt either. Honestly grass clipping was about all that worked :-(
dragonsphotoworks 26 Apr @ 8:16pm 
Checked after unloading at.. locked up still sadly.
istimedactionqueue bugged action cleared queue isgrabitemaction
error i get.

Gets to 5th log and breaks.
dragonsphotoworks 26 Apr @ 2:33pm 
hmm i will check it out later and see what happens :-)
jbdiablo  [author] 25 Apr @ 4:32pm 
well, gonna rewrite a bunch of this in to timed actions. I think it will be easier to keep track of inventory weights, better path finding, etc. I'll upload what I have now but be warned that if your inventory is full, you might want to empty it before gathering anything new or the action will "bug out"
dragonsphotoworks 23 Apr @ 3:50pm 
And i have to switch games to test "Which i dont mind" lol As this game on back burner for bit lol
dragonsphotoworks 23 Apr @ 3:50pm 
I dont mind testing. Way i see it... Putting in the effort to help test just rewards me with better mod in end. So helping isnt big thing. And others should be willing to put some time in to help the people who make the mods for them. Its just respect and common sense ya know.

In other words shouldnt just be us two doing this. Look at subscribers... 3. You and I and Author... other mods has tons subbed to it...
FLN1 23 Apr @ 2:11pm 
Glad I'm not the only one willing to test and report on this, back to back 16 hour shifts don't leave much time though :steamsad:
dragonsphotoworks 23 Apr @ 1:13pm 
was about to test hehe No worries, keep working on it and when ready i will test it for you.
jbdiablo  [author] 23 Apr @ 1:08pm 
This is gonna have to cook a little longer. The actions bug now and then when switching containers and I don't know why yet. I'd also like to release this with a "Saw Logs" option that doesn't take forever like the crafting menu.
dragonsphotoworks 23 Apr @ 1:01pm 
Give me few minutes :-) Playing diff game lol
jbdiablo  [author] 23 Apr @ 12:35pm 
give that a try. You should pick up until carrying weight + logweight <= 50
dragonsphotoworks 23 Apr @ 12:17pm 
Let me know when update this and ill check it out. I tried all i could thing of running debug so could see health debuffs. But couldnt get it to continue work. I will retry once you update next version :-)
jbdiablo  [author] 23 Apr @ 9:28am 
no wonder y'all were asking for a saw logs option. You can only saw one log at a time? We'll fix that bs
jbdiablo  [author] 23 Apr @ 9:00am 
well, I must have fixed that last night and don't remember doing it...
jbdiablo  [author] 23 Apr @ 8:01am 
I noticed last night that I wasn't picking up the correct amount, also. My character didn't stall though. I'll look in to it. Thanks!
dragonsphotoworks 23 Apr @ 3:56am 
New game zero mods but this and utility one for it.
dragonsphotoworks 23 Apr @ 3:56am 
Correction can ONLY hold 4. My old character could hold 5 lol this new one only 4. Tried again and hand strain hit 28 red. Nothing major but still stopped working.

Tried multiple times and resting completely first. And as soon as gets 4th log it tries to grab a 5th and just standing there broken :-)
dragonsphotoworks 23 Apr @ 3:52am 
No errors yet but..
1. When gathering trees once grabs 4 logs it just stands in spot. Can hold 1 or 2 more but only does 4. And had debug open and health was all in white. No debuffs of any type. Just would quit working and didnt drop any logs off/
FLN1 22 Apr @ 8:06pm 
Don't know why I didn't post in here the first time, my bad. Anyway, yes I was using this version to test and it worked quite well. I need to correct myself though, I thought I had unsubbed to the utility mod as well but I didn't and I forgot that they are auto-enabled as dependancies so it was indeed running. Also, fast-forward does actually stay when gathering after further testing, not sure why it didn't before. Either way, this is SO NICE for getting materials for building, thanks a tone!
jbdiablo  [author] 22 Apr @ 5:12pm 
This should be working but if you get any errors, let me know!