Project Zomboid

Project Zomboid

Animals do not attack buildings
16 Comments
STUCKOV 9 Jul @ 8:20am 
Thank you ! Jeszus i really have enough of constantly repering pigs fence !
TryuxK 4 Jul @ 7:02am 
Can you do a mod where animals do not get stressed or recover from stress more quickly?
SU 17 Jun @ 5:25pm 
好东西
Trankill 3 Jun @ 12:26am 
i love you
四百德曼 16 May @ 8:36am 
Nice Mod!:boomer:
F1tgal911 3 May @ 4:21am 
YESSSSS! TY! No more swines destroying my welded metal fence!
today86400 29 Apr @ 2:39am 
thx고마워용
Goatroach 28 Apr @ 3:15am 
@SkyBlue, Haven't run the mod yet.
The Bandit Options mod hasn't been updated for the new version of Bandits, and my base was overrun due to the insane spawn rate (every clan has 2% or greater chance to spawn every hour) in default Bandits. Had to revert to a previous save, and am waiting for Bandits Options to update. When it updates, I'll play the game again, and test this mod. I'll be sure to let you know if it fixed my issue when I get to play again.
SkyBlue  [author] 27 Apr @ 1:20am 
@Goatroach
Is that issue happening even though the mod is enabled in the save?
SkyBlue  [author] 27 Apr @ 1:19am 
@Rachel L
Yes
SkyBlue  [author] 27 Apr @ 1:18am 
@Nepenthe
I'm always enjoying your mod. Thank you so much!
Goatroach 26 Apr @ 9:00pm 
THANK YOU!!!
I've been wondering how my animals were crossing into non-connected zones, and realized they were breaking the walls of the barn, then phasing through the chicken coop. Must be a bug, because why the hell would a cow or bull break a random wall when the barn is open and there's plenty of food and water out in the field?
Rachel L 26 Apr @ 7:39am 
Does this applies to all "buildings"?
Nepenthe 25 Apr @ 3:47am 
Thanks for this, the way animals would run back into danger just to ruin my base was not fun.
十叁 25 Apr @ 12:05am 
用最少得代码实现了最牛逼的功能:steamthumbsup:
bugok1102 24 Apr @ 11:29pm 
원하고있었습니다ㅠ