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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3495749827
The changes made in CEGE will probably go into a patch mod in the future, no exact date on that.
which i hadnt seen before switching to this.
@Le pp baguette De wewe Disabled ammo mode still exists within CE and in CEGE too as a result.
Player.log: https://pastebin.com/SC6d2Kmd
The exception was: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 4A09D330]
@Bunuffin Just in case you have the Tacticowl mod, replace it with the original mods it merged together. It's been known to cause problems, notably with melee combat.
Combat Extended Armors.
Combat Extended Armory.
Combat Extended Attachments.
Combat Extended Guns.
Combat Extended Melee.