Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Наш основной проект - Bannerlord online. Сотни игроков на глобальной карте, отряды НПС, боссы, клановые войны, рейды и битвы за ресурсы. Одним словом ванильный банерлорд, только в онлайне, все лорды - игроки, в одновременный онлайн достигает 400 человек.
Наш дискорд: {LINK REMOVED}https://discord.gg/eu-sturgia Мой личный дс: _nearyou
Also, the reason why I made Vlandia to have these knights is due to them being so knightly.
Both Swadian and Rhodok are like future factions from a previous game, right? So I was thinking that only certain vanilla Vlandian clans would have them like it some kind of slow evolution.Maybe produce 5% the troops, or 25% of the troops.
Like one or two clans somehow got Rhodok 25% of the time, and another one or two clans have Swadian 25% of the time.
I'll get to working on it once I have a day off of work.
Maybe I'll start reading up on each vanilla clans and see who will most likely produce Swadian or Rhodok troops.