Caves of Qud

Caves of Qud

Hazardous environment expansion
12 Comments
Two-bit Hussy  [author] 31 Jul @ 11:47am 
Thanks Inquisition, I didn't even realize it wasn't already.
Inquisition 30 Jul @ 3:58pm 
Hey! Fun mod.

You should add your Nyyen Script Library as a requirement though.
Two-bit Hussy  [author] 28 Jul @ 3:23pm 
I've updated this to lower the fresh water spawn rates to almost nothing, and otherwise did some bugfixing so there should be a better spread of barrels and cylinders, and adjusted the sprites to make them a bit less garish.
Wakko 20 Jun @ 9:05am 
This mod conflicts with Gravenwitch's Telekinesis mod
Wakko 20 Jun @ 8:23am 
I got an error

=== Dangerous environment objects 0.1.0 Errors ===
<...>/steamapps/workshop/content/333640/3472934096/Nyyen_BlastOnDeath.cs(56,21): error CS0433: The type 'StunningForce' exists in both '3173434628.dll, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and 'Assembly-CSharp, Version=2.0.210.20, Culture=neutral, PublicKeyToken=null'
== Warnings ==
None
== Qud Version ==
Marketing Version: 1.0.4
Marketing Postfix:
Core Version: 2.0.210.20
Space Witch of Dune 18 Jun @ 12:00am 
Awesome mod, will reinstall if the water barrels are cut down or an option to not spawn water barrels is added feels too cheaty.
Holly 29 May @ 11:55am 
...this mod's really cool... but fresh water barrels are kinda broken, at least with the rate we kept getting them.
free money.
Squircle 23 May @ 5:45am 
Every time I see the thumbnail, I get a curious desire to play Enter the Gungeon.
turkler 6 May @ 7:07pm 
I love the idea too, thank you dev!
Mosni 2 May @ 1:59am 
Oh wow! Gonna chek this one as soon as i kill mah current char)
Two-bit Hussy  [author] 1 May @ 6:38pm 
I felt the same. I'm hoping to continue adding more things like this to help fill in the world a little more.
Klomn 1 May @ 5:57pm 
This is a very interesting concept. Environmental hazards feel like almost an entirely one-off thing in the Spire/Golgotha, and I greatly like the idea of them being extended to more naturally generated content. Thank you!