RimWorld

RimWorld

Misstall's Vigil Race
71 Comments
lots 5 hours ago 
could the other race put on these cloth?
Valhalla 9 hours ago 
Is there a way to just have the normal colonist morphs for this race?
kingrevolucion12 24 Jul @ 5:11am 
And for the male characters, is there clothing of this race?
PiekłoNurek 24 Jul @ 4:24am 
AAAAA, WHY ARE SOME OF THE COOLER MODS REQUIRING HAR, I HATE HAR, WHYYY CANT THIS JUST BE A XENOTYPE. (i just dislike humanoid alien races. it feels to clunky and is just a reskin of normal humans, while requiring special clothing for them. and i just prefer the biotech system.)
Boxcar Hero 18 Jul @ 5:05pm 
If I wanted to make some other mod outfits fit the race specific body of the Vigil race what would I need to do?
follcress 17 Jul @ 8:20am 
追加で報告します。
アップデートのおかげで警備商を入れても大丈夫になりました!
ありがとうございます!
follcress 15 Jul @ 8:14pm 
軌道トレーダー関連の派閥追加でトレード関連が混乱してる気はしますね…
素早い対応感謝します!
misstall  [author] 15 Jul @ 7:29pm 
@follcress
こちらでは同様の問題を再現できませんでしたが、Odysseyで新規に追加された軌道トレーダーのタグを警備商に追加しました。 引き続き問題の原因を探ってみます。
報告&MODを使ってくれてありがとうございます!
misstall  [author] 15 Jul @ 7:25pm 
@Ike
Compatibility with Ayameduki Tweaks 2.0 has been ensured.
Thank you for the report!
Ike 15 Jul @ 2:34pm 
@misstall

The issue Ronin ran into with Ayameduki's Races is caused by Aya tweaks 2.0, I ran into the same issue and did some snooping around. Not smart enough with modding to figure out what the issue is exactly.
follcress 15 Jul @ 2:05pm 
いつも素敵なMODをありがとうございます。
おそらくバグと思われる症状に遭遇したので報告します。
ヴィジル系MOD(前提MOD+ヴィジル本体+フェイスアニメ)を入れてゲームを始めると、軌道上の商人と取引をする際に相手方の資金と商品が全く出ず取引ができませんでした。
(その後、前提MODも含めヴィジルMODを抜いたら正常な動作に戻りました)
警備商も機能していなかったので、それ関連が何かを引き起こしてるのかもしれません。(素人の憶測です)
トレード系MODはCall A Traderのみを入れていた環境で起こりました。
ともあれ、素敵なMODなので(渋い銃のセレクトとか)ぜひ購読し続けたいと思っていますので、開発頑張ってください!
misstall  [author] 15 Jul @ 6:15am 
I’ve added a Vigil to the starting members of the Gravship scenario.
misstall  [author] 14 Jul @ 6:35am 
@Danonnnie
Thank you for using it!
In the next update, I’m planning to make it so that the Odyssey scenario starts with the character already wearing the space suit.
Danonnnie 13 Jul @ 8:43pm 
ik i'm really dumb but maybe someone has the same problem as me and don't know what to do so i'm helping yall not waste much time restarting the game 90 times trying to fix it

if you're trying to play the new odyssey scenario (or whatever other scenario you might be using) but you can't choose vigil's as your starting colonist, it's not some compatibility bug, it's cuz of the faction for some reason, but you can change it on the 'scenario editor' to any other starting faction and you should be okay

also, i loved the mod and it grew to be my favorite modded race, i really hope to see new mods from you in the future
misstall  [author] 13 Jul @ 8:05am 
@Rex705
Vigils have innate vacuum resistance, allowing them to survive slightly longer in space than humans.
The mod also includes a dedicated space suit specifically designed for them.
misstall  [author] 13 Jul @ 8:02am 
Just to be sure, I tested it in both 1.5 and 1.6 environments, but I still couldn't reproduce the issue.
Sorry about that...
misstall  [author] 13 Jul @ 8:01am 
@RoninVV
Hmm... I tested several of Ayameduki's Races along with [Aya] Aya Premise Core and my mod, but I couldn't reproduce the issue.
Rex705 13 Jul @ 7:16am 
Can they survive in Space with Odyssey?
RoninVV 13 Jul @ 6:47am 
I believe it's an issue with your mods and Ayameduki's Races. Doesn't work when both are loaded but is fine when both are individually in the list.
RoninVV 13 Jul @ 4:48am 
Will be testing this morning to see why these mods wont work for me, causing my menu to disappear with a corruption error.
Paragon_Night 10 Jul @ 9:09pm 
Im so glad I found this mod. I love the style and idea c:
misstall  [author] 10 Jul @ 5:03am 
@MedvePapus
If I come up with a good way to make it work, I’d definitely like to make it craftable.
misstall  [author] 10 Jul @ 5:02am 
@RoninVV
Hmm, I always use Character Editor, but I haven't encountered that issue in my environment.
RoninVV 10 Jul @ 3:59am 
Hey Misstall, does this mod have any incompatibilities?, I seem to get texture errors when I use this mod in my larger mod list. (Maybe with character editor?)
MedvePapus 5 Jul @ 12:09pm 
is there a way to "make" these people? or buy them or something? I encountered a few, but only when they were already dead, so no much use to them. Would love to make my own army of them tho.
~_Athena_~ 20 Jun @ 6:50pm 
alright
misstall  [author] 20 Jun @ 6:00pm 
However, you are free to modify this mod or create patches to remove the restrictions!
misstall  [author] 20 Jun @ 5:59pm 
We are sorry, but we do not plan to make Vigil-specific apparel available to pawns of other races for a while. It's just too hard to accommodate all body types.
~_Athena_~ 20 Jun @ 12:19pm 
yeah I can't seem to get my pawns to wear the clothing ive re-made them with all the vigil stuff in pre-pare carefully, so im not sure what im doing wrong.
~_Athena_~ 20 Jun @ 11:56am 
hello again please allow us to have all the clothing and armor as a regular human or just any other type of pawn please thank you! :p
~_Athena_~ 19 Jun @ 5:27pm 
I would like to be able to wear the armor and such that the race mod adds without sacrificing what ive already created for pawns. please allow me to use the addons (armors and such) that this mod adds on a other species please.
~_Athena_~ 19 Jun @ 12:48am 
can you make it to where humans can also wear the armor and suits please ?
LukaDoncic77 18 Jun @ 10:55am 
ce?
Deathclutch2000 11 Jun @ 5:39pm 
Is it just me or is the backpack not providing any actual increased carrying capacity?
[CL] Zalgo 11 Jun @ 4:39pm 
Would be neat to see mechanoids made to go with this race.
pipboy834 9 Jun @ 3:35am 
please add start! i need this for a playthrough
成祖 8 Jun @ 7:04am 
Can you make a start with Vigil Race ? Make some story for this race pls,it's a fantastic mod
TsukasaAyatsuji 31 May @ 4:17am 
we need maid Vigil!!
misstall  [author] 18 May @ 5:29pm 
@Shadyed
While I recommend using a mod that enables hair to be shown, I’ve adjusted it so that hair is now visible even without such mods!
Salamute 18 May @ 8:36am 
Is there a way to reproduce them? like breeding, making etc
Shadyed 18 May @ 8:10am 
Hello!

For some reason they become bald when i put a hat in them (im using the ones provided by the mod itself) any ideas on how to fix that?
CrAZyKirBy 7 May @ 5:34pm 
This new mod pack reminds me of Girl's Frontline. I can't wait to try it out :D
misstall  [author] 6 May @ 5:17am 
Many cosmetic genes are not included, but I believe you can create and apply a xenotype using the Xenotype Editor.
Peryn [Андрій] 5 May @ 11:23pm 
Is it possible to add some unique gene to the race (cosmetic gene?) and then the race will be considered unique and can be selected in the Character editor.
The Fetus Destroyer 9000 4 May @ 5:43am 
Thank you, it works. I didn't think about load order being an issue.
misstall  [author] 4 May @ 5:40am 
I will update the About section to ensure the mods are loaded in the correct order.
misstall  [author] 4 May @ 5:39am 
I might have found the cause.
Please load the Race Mod after Misstall's Armor and Uniforms and Misstall's Armory.
The Fetus Destroyer 9000 4 May @ 5:28am 
I have disabled all my mods but the ones required and I even disabled all the DLC but it doesn't even load a map. Should I post the error logs or whatever it's called? If so, how?
misstall  [author] 4 May @ 5:23am 
This mod does not form a faction on the world map. However, members of the race may appear through caravans, orbital traders, or quests.

As far as I remember, Prepare Carefully does not support alien races.
Crim 4 May @ 5:04am 
So i dunno why
but it seems i cannot access the race as either a faction on the map
or in prepared carefully