The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Ultra Headless Horseman
38 Comments
Pyra 124 14 hours ago 
gotty
Stust 20 Jul @ 12:09pm 
this is sorta okay right you did the best you could, but the concept of him turning the broom horse into a sword and dragging it into the lava to create a fire dagger is amazing
Czar Khasm  [author] 8 Jun @ 3:47pm 
@Mypcin yep!
Mypcin 7 Jun @ 5:14pm 
Does this mod and the ultra conquest one work on normal rep not rep+?
Czar Khasm  [author] 21 May @ 4:37pm 
@Wons genuinely not sure what's up there. i'm not doing anything with room generation and the error is within TTR, so i'd be moreso willing to bet that it's an issue on their end.
Czar Khasm  [author] 21 May @ 4:34pm 
@Dr. Fetus both this and Ultra Conquest have an option to add the horsemen to the fight instead of replacing an existing one, so you can fight all 6 riders in the same run!
Wons 19 May @ 11:24am 
Heya, it seems like your mod may have some sort of compatibility issue with the Tainted Treasures room, I am not sure what exactly could be the cause but the Tainted Treasure rooms were replaced with regular red rooms whenver your mod was on alongside it, here's an error log but I'm not sure if it'll help. Cheers!

[INFO] - Lua Debug: Error in "MC_POST_NEW_LEVEL" call from "Tainted Treasure Rooms": bad argument #2 to '?' (Room expected, got table)
Stack Traceback:
in method nil
in method newindex
...irth/mods/taintedtreasure_2818356312/scripts/roomgen.lua:316 : in function 'GenerateRoomFromLuarooms'
...f Isaac Rebirth/mods/taintedtreasure_2818356312/main.lua:645: in function at line 601
Czar Khasm  [author] 16 May @ 2:32pm 
@Supermeatboy12345678 darker hell i'm assuming replaces the background horsemen gfx, so it wouldn't be directly compatible no
Supermeatboy12345678 13 May @ 3:07am 
Will this be compatible with the darker hell mod? I have both installed but the silhouettes of ultra conquest and ultra headless horseman are a different shade of dark... I love both of these mods i uninstalled beast tweaks for it
CB0516 12 May @ 11:32am 
nvm used the wrong config menu
CB0516 12 May @ 9:59am 
i dont see him in the mod config menu, do i need to unlock him or smth?
AgentCucco 8 May @ 6:09pm 
did he just waterfowl
Mod1nV9 7 May @ 4:38pm 
I don't like this mod because this horsemen is way harder than the rest (a fuck ton of difference):rage:
TuffStuff 7 May @ 11:43am 
good mod
CaptainSavaged 7 May @ 5:00am 
you played to much elden ring man <3
The chesapeake dripper 6 May @ 9:00am 
broooo this sht looks fire
On Fleek 5 May @ 12:26am 
GOOD MOD!
Cazylia 4 May @ 3:12pm 
Wonderfull but imo (just looking your trailer) you should make the head turn faster, for a better visual effect, and looks more 60fps than 30 fps like actually, otherwise that's look really insane !
Mattew47 4 May @ 11:58am 
good mod
Archer 4 May @ 11:34am 
Can we get an ultra version of every other boss in the game
yourlocalf*ckface 4 May @ 6:27am 
this mod is kinda ass ngl, wasted potention for headless horseman to be an ultra horseman
Sycrith 3 May @ 9:18am 
I tried testing this out, but neither Headless nor Conquest show up to fight. I've already disabled the replacement, so I'm guessing I have to turn them both up to 100% for them to appear.
Czar Khasm  [author] 2 May @ 5:08pm 
@Bonifacy Walikoniuszko appreciate the kind words!
Czar Khasm  [author] 2 May @ 5:07pm 
@weeb trash considering i have an entire sfx folder named "Sounds I Stole From Elden Ring", you're not far off lmao
Jeremiasz Początkujący 2 May @ 5:02pm 
Tried out fighting all 6 ultra harbingers in one run. I have to say, it's truly an awesome experience that makes the Beast fight more interesting. Sadly, I died to Ultra Conquest twice in a row xD
Still, great job on this one, and thanks for such amazing mods. Keep going bud!
weeb trash 2 May @ 2:36pm 
Bros move set is just like a Elden Ring boss and I am in for it
Czar Khasm  [author] 2 May @ 11:58am 
@UltraNinja yep! he's in background in all the promo stuff lol
Czar Khasm  [author] 2 May @ 11:57am 
@Former President, George W. Bush should be! any mod that doesn't change how the horsemen spawn should be compatible
Czar Khasm  [author] 2 May @ 11:39am 
@slime_enthusiast369 prolly not, honestly; never had much of an investment in fiend folio anyhow
Doorknob 2 May @ 5:20am 
" is this compatible with Ultra Conquest?"

STAND READY FOR MY ARRIVAL WORM!!
UltraNinja 2 May @ 5:05am 
Might be a stupid question but is this compatible with Ultra Conquest?
does this and ultra conquest work with improved and reworked foes?
slime_enthusiast369 2 May @ 2:46am 
AWESOME
will you do ultra versions of the fiend folio horsemen?
Czar Khasm  [author] 1 May @ 4:57pm 
@Coomi ah, right; copied over Ultra Conquest before i patched that bug. should be fixed now!
Sonico 1 May @ 4:18pm 
YES. i was just thinking about this and you made it true thanks
Coomi 1 May @ 4:09pm 
I have a weird issue where Ultra HH instantly dies once he's spawned
We Strvn 1 May @ 1:35pm 
Cinema