Garry's Mod

Garry's Mod

sfm_suburbia [GMOD PORT]
13 Comments
TBgλmer 14 Jul @ 1:10pm 
hope no crazy creepypasta world stuff happens here
PESTRUNCHIK  [author] 17 May @ 1:56am 
VIP maps are impossible to port, since they're blacklisted in gmad
DieDeutschenKonservative 11 May @ 7:57pm 
Hey check out this Mobster VIP Trailer | Team Fortress 2 SFM that was on the TF2 workshop plus there are 3 maps of this person and please make these maps & this Mobster man be on this game please.


https://www.youtube.com/watch?v=czTEURqn374
scoutconvoy 11 May @ 2:59pm 
I know it's not pefect, but THANK YOU!
PESTRUNCHIK  [author] 11 May @ 12:38am 
no
Pacifia598 10 May @ 4:42pm 
you should find a way to get the collisions to work first and then upload it to the workshop
PESTRUNCHIK  [author] 10 May @ 3:23am 
tbh, im unaware how to add collision to the houses. They are basically listed as effects. I only know how to port maps from workshops, but not how to edit them in hammer.
Frutiger_aero1337 9 May @ 10:42pm 
I know this is intended for animation and artwork, but collision being added would be nice.
Phillip Jeffries 7 May @ 6:23pm 
that's because it was made for sfm, this is intended for artwork
Scanner Man 6 May @ 7:32pm 
hey dude, here is a version with more sky types, it's from stefano, I see you already ported one of his improved maps here in gmod, if you could with this one, it would be great. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3270822421
Felix_816YT 6 May @ 6:58pm 
I wish the map was collidable, or had functional doors and all that, it's disappointing to be honest, but whatever-