Project Zomboid

Project Zomboid

West Point Expansion B42
91 Comments
BuchoJefe  [author] 18 hours ago 
@Dr. Quackers M.D.: I couldn't reproduce the error; I can load Project Indiana and West Point Expansion without issues:
https://imgur.com/OgmMGjp
https://imgur.com/JdjW397
https://imgur.com/yzS4fNR

Perhaps there's another mod causing that behavior. Maybe try putting Westpoint Expansion at the end on the load order mods.
Dr. Quackers M.D. 12 Jul @ 7:47pm 
disabling west point expansion made the game load
BuchoJefe  [author] 12 Jul @ 9:19am 
@Dr. Quackers M.D.: I've experienced those infinite black screens without text when trying to play maps that lack street or minimap files. This started happening after the last 42.10 update. Try going to the maps folder of the mods you suspect and check for the streets.xml, pyramid.zip, and forest-pyramid.zip files. If they're missing, try disabling that mod and see if the game loads.
Dr. Quackers M.D. 12 Jul @ 8:54am 
I can get the "this is how you died" part of the loading screen it just gives me a black screen when i try to start in west point or west point expanded I am wondering if project Indiana and this have a conflict somewhere. or maybe its west point expansion fault im not sure. I know i can start a new game anywhere else echeo Louisville rosewood and modded toens like coalfield just fine but choosing westpoint or west point expnsion leads to an endless black screen when starting new. yes i have the mod tool for check map conflicts and none are showing
BuchoJefe  [author] 8 Jul @ 2:28pm 
@yannisskacel, NO, if you've already been in the area, use the b42chunkcleaner by selecting the entire area that the mod occupies
Area occupied by the expansion:
https://imgur.com/zz2guGT
Area WITHOUT the expansion:
https://imgur.com/PUW8XrI

OBVIOUSLY, MAKE A BACKUP beforehand.
yannisskacel 8 Jul @ 2:15pm 
Thank you - it seems if you have already visited the area it might be game over as you have to start deleting chunks - might be worth me restarting a new game?
yannisskacel 8 Jul @ 2:07pm 
That link doesn't seem to load for me :(
yannisskacel 8 Jul @ 2:04pm 
Can this mod work with an already started game? I've downloaded it and it doesnt seem to add it in
BuchoJefe  [author] 7 Jul @ 7:11pm 
@janzenjustin3, yes, i'll be. When I do it I have no idea about using the mapping tools. But be patience, I have a really bussy month.
janzenjustin3 7 Jul @ 7:02pm 
can you make it so that the road that goes into lousiville is curved like in vanilla?
BuchoJefe  [author] 6 Jul @ 3:37am 
@GreenSpleen, Thanks for the clarifications. Sometimes I don't have time to read and reply to everything:Glow_Tulip:
@SnippierWnad197, If you REALLY don't was before on that area then you DON'T need to delete the chunks, anyway check this method if you don't see the map: https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/3484263516/595149850200341894/
@Soldeviljr :Glow_Tulip::lunar2019piginablanket:
Soldeviljr 5 Jul @ 9:43pm 
Thanks for updating this map, it has been busted for years and getting the map to reflect the buildings was really hit or miss. Really happy to see my favorite map mod getting a proper update for the modern version of this game.
SnippierWand197 5 Jul @ 2:23am 
hi there, i have a game now and im in muldragh. do i still need to delete the chunks if ive never even been close to westpoint. or can i just add it and head over. thank youuuuu
GreenSpleen 5 Jul @ 1:04am 
As BuchoJefe said when you update to 42.10 it will make the map disappear. I found playing , saving , shut down and a restart helped. I also noticed 42.10 seemed to randomly wipe the vehicles from the Westpoint extened area as well. I did a chunk reset and this seem to restore vehicles.
BuchoJefe  [author] 1 Jul @ 8:42am 
@old 8, Aahgaa, it's horrible, true.
Fixed, restart the game to see the changes
old 8 1 Jul @ 8:05am 
The map has disappeared need fix
Alpha Gamer 29 Jun @ 10:10am 
will there be a riverside, rosewood and march ridge expansion? I remember a vhs store being next to the bus station south of rosewood and an army surplas store above the gated community of riverside
BuchoJefe  [author] 29 Jun @ 6:58am 
@GreenSpleen, I'm glad it's works. Enjoy it. Have a nice weekend
GreenSpleen 29 Jun @ 6:57am 
Hi BuchoJefe - That works a treat , West Point Expanded here i come ! Thank You
GreenSpleen 29 Jun @ 6:39am 
Just letting you know doesn't seem to work with saved games even after running chunk delete from Github. New game it loads just fine I'll add it when I finish this play through. Thanks for port looking forward to playing it!:steamthumbsup:
Ben 25 Jun @ 10:00am 
@BuchoJefe
No it’s in actual Westpoint, not the expansion. But it’s just on the border of the expansion. It’s the 3 story office building by the Greenes store, and the motel.

I’m guessing it’s just a spill over from the westpoint expansion
BuchoJefe  [author] 25 Jun @ 3:35am 
@Ben, Are these the ones seen in the image?
https://i.imgur.com/4tAWa6y.png
If not, could you pass me a screenshot of which ones they are?
Ben 24 Jun @ 2:26pm 
Its the three story office building in westpoint. its right nextdoor to a greenes. these buildings all respawned zombies and had the lights turn on or off when i restarted the game
BuchoJefe  [author] 24 Jun @ 1:45pm 
@Ben, can you give me the location of the office building so I can check it?
Ben 24 Jun @ 12:15pm 
I have found a bug with this mod. I was building in the Westpoint office building and every time i restart the game my base sort of "resets". The lights will be turned off again and zombies will be in there.
Ive tested all my mods and it happens with this one only.
SplatMaxie 22 Jun @ 6:12am 
ахуєнний мод, мабуть один із найкращих як на мене:MGS2_Snake::steamthumbsup::steamthumbsup:
BuchoJefe  [author] 22 Jun @ 2:51am 
@jrlandry3, Yes, I know. Release 42.9 introduced a bug with any door that occupies more than one tile. It's already been reported at https://theindiestone.com/forums/index.php?/topic/84343-4290-double-gates-not-working-anymorre/

If you find the error is very different from what's already reported, try sending me the location and I'll check it out.
jrlandry3 21 Jun @ 11:27am 
@buchojefe There's a double gate on the other side of wood fence behind the town hall and one on the road at East Salt Ridge industrial park (28 on map). Both have an obstructed smaller gate when you open.
BuchoJefe  [author] 19 Jun @ 8:22pm 
@jrlandry3, If you're ever in that area again, please send me the coordinates and we can get it fixed. Thanks for the report!:Glow_Tulip:
jrlandry3 19 Jun @ 6:46am 
Great job with the map. Fun place to explore. The only 2 things I've found wonky are the deer still thinking it's the middle of the woods (I just pretend the wildlife is retaking the city, LOL) and a few of the double gates on fences are intertwined with a previous variation (player will have to destroy with sledge and replace). Outside of that, pretty cool place to spawn and base.
BuchoJefe  [author] 17 Jun @ 7:34pm 
@Depraved Piedcrow I'll check it in B41, and if that's the case, I'll see if it's possible to add it somewhere else.
Depraved Piedcrow 17 Jun @ 11:26am 
@astronomican515 iirc Westpoint Expansion B41 has another mechanics shop where Stendos supposed to be
BuchoJefe  [author] 7 Jun @ 8:04pm 
@wizardmoon2006, Yes the ingame map is present
@astonomican515, Yes Stendo's place is on B42 since a couple of updates
astronomican515 6 Jun @ 5:14pm 
stendos is in the base game now no?
wizardmoon2006 4 Jun @ 9:41pm 
Did his finally add the map extension to the map or did it just add the area what I'm saying is when I press M on my keyboard to open up the map do I see it on the map? (sorry I don't want to confuse anyone)
BuchoJefe  [author] 30 May @ 6:29pm 
@Maze Thanks a lot, I appreciate you liking it :Glow_Tulip:
Maze ♡ 30 May @ 3:58pm 
Nice, now I can update to B42. Thanks for all the work you have put into this.
Michaston 27 May @ 3:43am 
die straße bei der brücke richtung Louisville ist nicht passend zur originalen map.
BuchoJefe  [author] 26 May @ 5:16am 
@Skyraider, maybe someday. Now I have other priorities, remake a full 30 cells map for only a small area brake the workflow. Talk with the Old Cozy Twiggys's author to make an alternative mod aligned with this mod.
Skyraider 26 May @ 4:44am 
I did and what it did is that it took a chunk out of the westpoint expansion.
BuchoJefe  [author] 26 May @ 4:14am 
@Skyraider, you can change the map load order priority.
Skyraider 26 May @ 3:45am 
I have nothing against The Indie Stone doing something like that but what I meant to ask is could there be like two mods, one with the new gun store and one with the old, because for me and some other people, the new gun store just ruins the vibe and the base location and theres no compatibility with the "[B42] Old Cozy Twiggys".
BuchoJefe  [author] 25 May @ 8:55pm 
@Skyraider, the new gun store was added in memory of Stendo by The Indie Stone, I think the right is to leave it like that.
Skyraider 24 May @ 12:52am 
Would it be possible to have a separate mod or version where the old gun store is still there?
BuchoJefe  [author] 20 May @ 7:09pm 
@Rhodengamer123, TRUE... fixed, to see the changes you should delete the chunks on the cells if you was there before. Version updated with this fix and out of range coordinates for spawnpoints.
Rhodengamer123 20 May @ 4:44pm 
It seems like it doesnt spawn cars with this on (in OG west point downtown)
BuchoJefe  [author] 15 May @ 9:07pm 
@AmberLynn, @ppernsteingolem, @slhirst92, @zombak2
Stendo's Firearms is on the map now