Half-Life 2

Half-Life 2

Zombie Town
11 Comments
tom6558 14 Jul @ 12:37pm 
There's missing textures. But if that was my only complain I wouldn't have commented it no. There's a feature idk if it was meant to be if u use the gravity gun on the cars and block where the zombies come from they can't come anymore.. also the map has the same town like twice and that makes it confusing where to go a bit.. so yeah not counting that it's pretty good I guess
Я ЛЕГЕНДА 28 Jun @ 4:24pm 
помойка не тратье свое время
Я ЛЕГЕНДА 28 Jun @ 4:24pm 
total garbage dont waste your time on this
⛧Megalomaniac⛧ 20 May @ 10:39pm 
the cs source props were a little unnecessary but this is still a really cool version of ravenholm
SillySpaceCat 18 May @ 10:07am 
Use mapbase compilers on ModDB
Hi I'm P.e.R. |UA| 17 May @ 2:30am 
In maps dosent have clip brush, in second map i can get out from gameplay zone and walk away, but cant come back
Hi I'm P.e.R. |UA| 17 May @ 2:16am 
if cubemaps dosent work, that mean you have some problem in map.
ManFr0Mars  [author] 16 May @ 2:04pm 
About The Cubemaps, I have encountered a glitch that when uploading a map to the hl2 workshop, the cubemaps get broken for some reason. I know I built the cubemaps for these maps and this is not the first campaign of mine this has happened to
ManFr0Mars  [author] 13 May @ 3:19pm 
Thanks for The Feedback
Hi I'm P.e.R. |UA| 12 May @ 11:27am 
good job mate:bcportalhi:
Not bad work, but in maps have some problem
- no cubemaps
- door with areaportal work bad
- missing texture
the original cumwalker 10 May @ 12:16am 
pretty fun maps. i especially appreciate how you put basically no clip brushes anywhere so you can skip large swaths of the level.