Half-Life 2

Half-Life 2

COD: MW19 STRELA-P Replaces RPG
5 Comments
Lada Enjoyer 21 Jun @ 10:12pm 
@ZENOS ok then, thanks.
Lada Enjoyer 21 Jun @ 10:08pm 
correction to my previous comment about the shotgun, make the shotgun load flip the shotgun upside down and the viewmodel hand press down the "carrier latch" button and load the shells in instead of on the right side of the gun, thats the shell ejection port. btw, the loading hole should be moved towards the trigger area behind the heat shield in the spot between the trigger and the shield that the loading hole was originally on top of. here's the video that changed my judgement and might help you understand me. https://www.youtube.com/watch?v=ZQrapEZLHjc btw why i am asking someone else to do this instead of doing this myself is because i have no modding experience at all and don't know how to do this.
Zenosゼノス  [author] 21 Jun @ 9:55pm 
@Lada Enjoyer
well you can't do that they still need to recode it on visual studio on source SDK 2013 to make it accurate for the shotgun so i still need to make a mod game of half life 2 just for the shotgun's accuracy.
Lada Enjoyer 21 Jun @ 8:59pm 
can you make a standalone shotgun mod that removes the double barrel function and loads shells into the right side of the gun instead of under the gun? the normal loading and double barrel function are innacurate to real life. heres the video i got it from. https://www.youtube.com/watch?v=pKN9DIK4MNg
raysbella 7 Jun @ 6:28pm 
Theres an odd sound tear when ever I equip it