Garry's Mod

Garry's Mod

TFP Death
46 Comments
无限expense  [author] 20 Jul @ 2:53pm 
Check if there are any incompatible ragdoll mods or similar mods
beet eater 20 Jul @ 1:56pm 
ragdoll/corpse not found?
chillin' fella 9 Jul @ 10:30pm 
i see.
无限expense  [author] 9 Jul @ 1:41pm 
@chillin' fella It's a bit difficult, Complex Death Animations doesn't have a direct use of bone scaling (head hidden) like Enhanced Death Animations
chillin' fella 8 Jul @ 9:03pm 
can you add support for "Complex Death Animations"? i know it has a first person death cam but you can't look around with it unlike yours
初音E5新干线Sama 7 Jul @ 12:41am 
不错效果很好
渚と汐 19 Jun @ 3:43pm 
找到解决方法了,订阅原地复活就可以了
渚と汐 19 Jun @ 12:36am 
突然与Enhanced Death Animations不兼容了,导致角色死亡时会切换到第三人称,且角色模型没有头
CN Type 076 16 Jun @ 4:35pm 
我也遇到了无法找到布娃娃的问题,跟高度魔改化的动态布娃娃有关,但我在5号上次启动游戏时并没有遇到这种情况,也没有新安装布娃娃相关插件
无限expense  [author] 7 Jun @ 2:17am 
我是习惯TP的Y轴翻转 所以加俩cvar吧
晦涩弗里曼 6 Jun @ 7:12pm 
@无限expense 更新后第一人称没问题了,但第三人称Y轴方向还是反的。还有就是希望未来能增加 Enhanced Death Animations 模组的兼容。
无限expense  [author] 6 Jun @ 10:13am 
@晦涩弗里曼 不是 我更新的时候不小心把y = -y删了()
等会更新一下
晦涩弗里曼 6 Jun @ 7:01am 
@无限expense 我移动视角时Y轴移动方向相反,这是插件冲突了吗
谢谢已经解决了,检查半天发现是我自己写的一个小插件和他冲突了:facepunch:
无限expense  [author] 6 Jun @ 12:13am 
用brs_sv_keep_corpse 0或者brs_sv_keep_corpse 1
为什么无论是ReAgdoll还是原地复活mod,都会提示无法找到布娃娃?
无限expense  [author] 31 May @ 5:56am 
我在beta版改了布娃娃同步部分,可能解决吧
卑劣的凡 31 May @ 5:06am 
那你可以研究一下关于我死亡后,视角都会跟随着上一个死亡的尸体,就是不管npc的尸体,还是我的,只要死了视角都会跟着上一个
无限expense  [author] 31 May @ 12:33am 
卑劣的凡 30 May @ 10:02pm 
我也不知道,而且有时候每次死亡视角都在上一个死亡的尸体上
卑劣的凡 30 May @ 5:17am 
但是有一个问题作者,就是为啥我死了我的视角不跟着我的尸体,而是跟着我打死的npc呀
卑劣的凡 30 May @ 4:50am 
OK研究好了,兄弟们如果死了视角动不了,就去Reagdoll里面打开那个生成玩家布娃娃,这个模组真不错给好评了:steamhappy:
无限expense  [author] 30 May @ 4:46am 
会跟随玩家尸体吗?
卑劣的凡 30 May @ 4:22am 
死了之后视角就固定住了,根本动不了
无限expense  [author] 30 May @ 2:31am 
如果使用 ReAgdoll,不要同时使用 Fedhoria
-该问题已解决
If using ReAgdoll, do not use Fedhoria at the same time
-The issue has been resolved
_ 26 May @ 1:40pm 
hello, can you make the same addon, but with the camera on the biped of the ragdoll? (hip)
[FG] Icarus 24 May @ 9:21am 
Although, i checked and its actually works with Fedhoria for me.
[FG] Icarus 24 May @ 9:16am 
Well, he's not joking. Doesn't work at me again, it back to its condition, before you fixed it first time.
无限expense  [author] 24 May @ 2:29am 
If the mod doesn't work, see if the death camera can turn like the gmod itself
无限expense  [author] 24 May @ 2:27am 
I also created this mod on the x86-64 branch myself, but I don't understand why it doesn't work for you
[GHosters]Davor 23 May @ 4:17pm 
yo, the mod stopped working in 64x branch, fix this
无限expense  [author] 23 May @ 1:33am 
Fedhoroia now supports
Kyle 22 May @ 6:21pm 
is fedheroia supported
无限expense  [author] 21 May @ 12:51pm 
视角卡进地里可以fpd_pos 0,身体卡地里这是reagdoll导致的
无限expense  [author] 21 May @ 10:56am 
要服务端布娃娃,需要reagdoll对玩家启用,这样就能保留玩家尸体
布娃娃太轻这个问题,我下次更新把缩小头部骨骼改成隐藏头渲染应该会解决
Mint Green 21 May @ 10:25am 
我用的是reagdoll,但是只勾选了npc 还用了aq的死亡表情(你简介的那个),然后发现布娃娃有点太蓬松轻盈容易卡地里了,而且复活就没尸体了
chillin' fella 21 May @ 10:18am 
this addon doesn't work on the x86/x64 Chrominum build of gmod, pls fix
无限expense  [author] 21 May @ 9:18am 
你有用一些除reagdoll之外的布娃娃mod吗?比如Super Simple Serverside Ragdolls,Fedhoria
Mint Green 21 May @ 6:55am 
好像用的是客户端布娃娃,不能保留尸体啊
无限expense  [author] 12 May @ 7:13am 
Thank you for telling me about this bug
[FG] Icarus 12 May @ 6:41am 
Yep, it works now. Good job!
无限expense  [author] 12 May @ 4:12am 
我刚刚更新了mod,现在可以不依赖glua patches运行了
I updated the mod, now it can work without relying on glua patches
[FG] Icarus 11 May @ 7:44pm 
Yeah, same thing if ReAgdoll is On. It doesnt even rotate like in original. Weird that first-person rotation death mod works fine with ReAgdoll tho.
无限expense  [author] 11 May @ 3:24am 
死亡视角是不是不能像原版那样转动?
兄弟别回头 11 May @ 3:08am 
死亡时不是第一人称,视角无法转动,更改了设置也没有正常工作,我确定我已经禁用了所有有关死亡视角的模组
ChickenKroonie 10 May @ 7:11pm 
Could you add a convar that locks the camera only to the third person view (fpdeath_distance_min)?