RimWorld

RimWorld

Recoil
16 Comments
天哪,那是接近的 25 Jun @ 1:56am 
奇怪,为啥没生效
Artillery Fox 23 Jun @ 11:27am 
演示动画里的枪出自哪个mod啊?挺好看的
Wadsworth 26 May @ 11:13am 
@Big Cheese

you gotta read more then my man
Marukun  [author] 26 May @ 9:05am 
@rout I only modified the vanilla recoil system. If some weapons don't have recoil animations, it means they were designed to not show any recoil.
Head 25 May @ 2:38pm 
This is very good. Will mechanoid weapons and turrets have recoil too?
Big Cheese 22 May @ 5:39pm 
@Wadsworth

I've only ever seen the word "slight" used in a Rimworld context. Never anywhere else
Wadsworth 19 May @ 11:14pm 
been looking for something like this, i;m upset that the only two options either have your pawn sway their gun around (YAYO) Seth Rogen their gun if their skill is too low (Gunplay) or you are forced to used a completely different combat system just for the recoil animation (CE)

(not that im slighting these mods of course ;) )
水晶哥牌音响 17 May @ 4:57am 
good
lol 12 May @ 10:00pm 
True, got it
Marukun  [author] 12 May @ 5:25pm 
@lol Gunplay only affects miniguns, and sometimes the muzzle may jerk downward when shooting. I'm not satisfied with this.
lol 12 May @ 9:19am 
Similar functionality is in Gunplay
Kevin 11 May @ 5:29pm 
:steammocking:
Marukun  [author] 11 May @ 3:53pm 
@Ano Sure.
Ano 11 May @ 2:51pm 
may I see clip
Marukun  [author] 10 May @ 4:42pm 
@环星 可以忽略不计
环星 10 May @ 4:40pm 
好细节,但是性能如何