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Though I'm guessing this might've already been made.
For a man it takes lots of training to properly fire these weapons, imagine a woman.
If you're gonna blatantly lie and ignore everything I've said thus far, I'm just gonna delete your shit.
And in case it matters to you, other people did leave sexist comments on the mod, and I deleted them as soon as I saw them, because in spite of the reality that exists in your head, I don't take kindly to people putting others down cause they're female.
"you would be going through another problem, it's that Ellis is actually pretty strong... too strong to really suffer from such problems the script means to do"
This is the exact opposite of what you've been saying since then. You said that it would not make sense for the mod to apply to Ellis because it wouldn't be realistic. But you've also called this mod sexist because it's applied to the only character it could be realistic for.
again, this is Left 4 Dead, not Real Life starring US, silly people with silly preconceptions and our silly hatred towards people different from ourselves.
you're trying to be realistic, but then again, your realism don't apply on a L4D game at all, you could have just made the mod without making it a thing specific for a character AND without saying silly things like "look at how small her arms are. Tell me you honestly believe she could fire a shotgun without it flying off her hands. Go on, tell me. That's right, because SHE can't."
again, we are playing a zombie game where the zombies can easily run and climb up places and throw rocks or spit acid or ram people on the floor. Your mod is just problematic, it's not me, it's you. And you know it because you're trying to make a point here, but really, there is no point...
Coach: Movement debuff when ascending (stairs, rubble) due to weight and dislike of climbing.
Bill: Occasionally trips from knee shrapnel.
Louis: Similar to Zoey—struggles with heavy weapons, M60 limited to short bursts or dropped if fired too long.
Ellis: Can carry 2 primaries but moves slower and may trip when randomly. Mechanic perks justify buffs, but tripping adds balance.
Rochelle: Can’t sustain M60 fire—only bursts. Lifting cameras ≠ firearm handling.
Francis: Hard to pin down but move bit slow, slow enough to not outrun but fast enough to do jumps for parkour—he hates everything.
Nick: Likely combat-capable due to his background—no obvious debuff.
- Ellis is frequently shown carrying numerous primary guns, and he has a background as a mechanic
- Coach knocks a zombie to the ground barehanded, and has a football background
- Nick is able to pull Ellis away from a Smoker and two common infected that were holding onto him
- Bill kicks a zombies jaw off while under anaesthetic, and has a background as a soldier
- Francis is a biker, self explanatory
- Louis holds a door shut while a witch is pushing from the other side
In every campaign poster, Zoey is shown with a pistol. The sole exception is the sacrifice poster where she has an M16.
2:04 She throws a pipe bomb, something that pretty much anybody could do, and it doesn't travel very far. Whether she intended for it to land nearby or not is unclear, that might just be as far as she can throw (which would again mean she's not that strong)
2:32 She shoves a Hunter off Louis. Even with a running start, she struggles with this and has to put her whole body into it. (if she WAS physically strong, she'd have an easier time with something like that.)
4:04 She gets lifted up by Francis onto the roof. Notice that she only places her hand on the ledge to stabilise herself; all the actual lifting is done by him.
In the L4D1 intro, we get a good look at her fighting style. She exclusively uses the Dual Pistols, a weapon she likely prefer due to their light weight and relatively low recoil. That's something you'd expect from a person who isn't very strong. A lot of the time when she uses the pistols, there's very noticeable recoil, usually a lot more than when Rochelle uses them.
All of this indicates that she is a very strong and fit person, someone who has no trouble handling melee weapons or bigger firearms and who is used to lifting heavy weights.
0:06 She's seen using a fire axe. She's seen using melees frequently, something you wouldn't do if you couldn't use them effectively (which requires significant upper body strength)
0:42 She's seen holding a desert rifle, and immediately goes for a gun bash. Again, you need to be reasonably strong to do that.
0:44 Seen once again with a fire axe
0:46 She swings a fire axe over her head with ease
1:05 Rochelle uses an M16 and seems to handle the recoil easily
1:57 She holds Nick up, unsupported, with one hand.
2:39 She fires the Dual Pistols with minimal recoil
2:42 She turns the mounted gun with little difficulty
2:48 Same thing again with the Dual Pistols
The only other female character, Rochelle, is MUCH stronger than Zoey.
Her character bio specifies that her job involves carrying cables and camera equipment. That sort of thing isn't light, so that alone is an indication that she's at least reasonably strong. But it gets even clearer when you look at all the other times Valve shows her in action.