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The compatibility patch with PD and Real space frontiers seems to be the culprit, if you disable it the disctricts seem to work again and becoming propper hive clusters instead of all being the default one.
Gonna check again today but turning it off last night seemed to be a work around, though it did cause a buncha slots to vanish from my space stations
[23:06:07][trigger_impl.cpp:1193]: Script Error: Invalid context switch [species] from Her Rest [planet], common/scripted_triggers/01_scripted_triggers_jobs.txt:221 @ in scripted trigger is_lithoid at file: common/pop_jobs/ethic_other_jobs.txt line: 98, Scope:
type=planet
id=16785854
opener_id=4294967295
random={ 0 3991148998 }
random_allowed=no
from=
{
type=country
id=0
opener_id=4294967295
random={ 0 3991148998 }
random_allowed=no
}
[23:06:09][eventwindow.cpp:369]: Triggered Event gpm_survey_precursors.200 has no valid options!
[23:06:17][3dicon.cpp:539]: Trying to change sprite to unknown sprite 'GFX_leader_'
[23:06:40][persistent_name_custom.cpp:249]: Malformed sequential format in SYNGE_defense_dree
In game clicking a district to special causes a to desktop crash.
Looking forward to 0.5.5.
the great Alan posted a Temporary fix. please use this mod for the time being instead
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3499504383
behemoth fury tweaks
bpv more building slots 10 city slots
bpv more building slots city 4 zone
@Stairway appreciate it, debuggin is troublesome to say the least. Best way is to just nuke Mods out of the Collection and trying it again until you find via Trial and Error the general issue between Mods. Other than that you can try to look ingame if you find the FILE ID for the Thing thats not working and lookup what files they correspond to. Stellaris Modding Den has some great ressources on that.
Either way, I'm here for it. You're doin a great job so far.
Same issues everyone else has had evidently, glad they're all being ironed out!