Garry's Mod

Garry's Mod

[MW Base] mw2019 sights without riser
27 Comments
ZVov4ik 10 Aug @ 1:52am 
Good, thank you!
ColdMoon  [author] 9 Aug @ 10:16pm 
@ZVov4ik Sorry to keep you waiting. This injector was a bit complicated and needed time to test, but it’s working now.
ZVov4ik 6 Aug @ 1:07am 
hi, can you please remove the riser from the weapons from this addon?:steamhappy:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3499492742
ColdMoon  [author] 29 Jul @ 6:52am 
@parreses yes
parreses 29 Jul @ 6:11am 
Did you also do it for the operator reflex sight
ZVov4ik 30 May @ 11:51pm 
Got you, thank you!
ColdMoon  [author] 30 May @ 1:38am 
That may be a problem with the MW BASE, because other scopes may also have problems on the SVD. The AK series had similar problems a long time ago.
ZVov4ik 28 May @ 11:35pm 
I found a bug, the SVD has broken aiming with some sights (no riser).
DELNEMESIS 19 May @ 4:01pm 
thanks you!
ColdMoon  [author] 19 May @ 8:26am 
@DELNEMESIS added
DELNEMESIS 19 May @ 7:11am 
Nice Addon! and Will you be adding a No Riser version of the Operator Reflex Sight?
ColdMoon  [author] 16 May @ 3:39am 
Should have fixed now
ZVov4ik 16 May @ 2:29am 
I also noticed that the FAL weapon (possibly other weapons have such a bug) removes the muzzle device (silencers, flame arresters, etc.) when installing the sight (no riser), and vice versa, if you install the muzzle device, the sight (no riser) is removed
ColdMoon  [author] 16 May @ 12:47am 
I just fixed the Aim-Op Reflex Sight (no riser), and I’ll take care of the rest later. Thanks for the advice! Now I know how to fix the scope is in the scope, still injector issues.
ZVov4ik 16 May @ 12:31am 
Plus, a bug occurs with some weapons when you change the scope when the scope is installed on the weapon (no riser), that is, the scope is in the scope
ZVov4ik 16 May @ 12:24am 
I'm reporting bugs, the MK2 Carbine initially has a VLK 3.0 X sight (no riser), and also on most guns, if you put sights (no riser), you can't remove them, except with the button to remove all attachments.
Dark Sentinel 15 May @ 10:06am 
It's a damn good mod to bring back this sighting arrangement
ZVov4ik 15 May @ 2:37am 
I believe in you, bro=)))
ColdMoon  [author] 15 May @ 2:11am 
It seems that the injection is still unstable, it should be solved now, next I will try to solve the problem of overlapping sights.
ZVov4ik 15 May @ 1:54am 
Speaking of bugs, when the sights are installed (no riser), and you install any perk, then this sight is removed.
ZVov4ik 15 May @ 1:25am 
Bro, I just can't say, you're amazing, thanks to you, I started loving scopes again, and by the way, what about the bugs that exist, can you fix them?:steamhappy:
ColdMoon  [author] 14 May @ 7:05pm 
Alright, I won’t keep being mysterious — the truth is, I made this addon at the request of ZVov4ik. He wanted the sights to look exactly like those in Modern Warfare 2019/Warzone. But since I don’t play or really know much about Modern Warfare 2019/Warzone, I simply look up all the sights with _tall in their names and created versions without the raised rails, without worrying whether that was actually look exactly like those in Modern Warfare 2019/Warzone.

Honestly, our thoughts are pretty similar. I made the Iron Sight addon because I don’t like how the MP5 doesn’t have a rear sight. And when ZVov4ik first commissioned me, I actually misunderstood and thought he wanted the sights to include raised rails — which I also thought looked better anyway.
Guyguyga 14 May @ 6:30pm 
I don't understand. The iron sights addon make sense. For example, on my guns, if I have an optic, I still have folding sights. They're just folded so they aren't up and obstructing my view. I actually use your previous addon because I usually have both iron sights AND optics. I don't like that the optics get removed when you put a red dot and magnifier on.

However, removing risers on red dots so they can't cowitness doesn't make sense.
ColdMoon  [author] 14 May @ 6:22pm 
@Guyguyga Can you also take a look at the pictures in the description? I already posted the reason when I posted this addon. Or you can take a look at the comment on this
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3477862285
Guyguyga 14 May @ 6:06pm 
Fair enough. I'm just curious as to why you don't want risers since you need the risers to be able to see the sights. For example, in that picture, you're using an M4. On an AR platform gun, most optics are too low to line up with your eyes/your vision without a riser.

Look up "AR height sights" When you shoulder different guns, they line up in your vision differently. That's why different guns have different sight heights, and the same optic/red dot on different guns will require different risers. Aks don't use risers because when you shoulder an AK47, the location of the stock and receiver allows you to easily line up the optic even without a riser.
ColdMoon  [author] 14 May @ 5:51pm 
My bad, it wasn't really removed, just added a version that without riser
Guyguyga 14 May @ 5:45pm 
What's the reasoning behind removing the risers?