Stellaris

Stellaris

Better Planet View
129 Comments
caris04 15 hours ago 
Is this awesome mod compatible with https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1886496498 if not can a patch be made for it?
喵小夕 · F_thx  [author] 10 Jul @ 5:49am 
@苦璃 不可能,这直接被蠢驴硬编码了
苦璃 9 Jul @ 10:16pm 
大佬,能否在建造建筑时不要弹出建造队列,例如我要大量建造商业中心,我点击建造以后会弹出建造队列从而关闭建筑列表,能不能不让建造队列弹出来,一直保持在建筑列表页面,连续点击建筑进行建造
EpicSpaceTaco 9 Jul @ 1:47pm 
Appreciated, fella
喵小夕 · F_thx  [author] 9 Jul @ 1:38pm 
fixed @EpicSpaceTaco
EpicSpaceTaco 8 Jul @ 11:21pm 
There might be* The irony is not lost on me
EpicSpaceTaco 8 Jul @ 11:12pm 
The might be a typo in the planet view. The button to construct new districts only says "Buil"
Azure 8 Jul @ 1:39am 
似乎和ui缩放有关
Azure 7 Jul @ 6:26pm 
我再开启这个mod后,这些说明文字就消失了
Azure 7 Jul @ 6:26pm 
大佬您好,请问我应该怎么修改才能让星球产出以及星球赤字重新出现呢?
Maske 5 Jul @ 4:46am 
@Rediska Even if you use the compatibility patch it will still crash the game, I tried that
Watchman 4 Jul @ 6:37am 
Something about old UIOD being used as a base, according to UIOD author. Please update!
Watchman 4 Jul @ 6:32am 
Your mod is breaking planet modifiers when overviewing planets that are not colonized yet. They are overlapped by "Resources" tab, making them impossible to inspect
Rediska 29 Jun @ 7:50am 
for those who have the game breaking when building a district in the machine world,
use BPV - More Building Slots - Compatibility

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3486033112&searchtext=BPV+MBS+Compatibility
Maske 26 Jun @ 2:03pm 
I am crashing everytime I try to build a specialized zone on my machine world as a machine intelligence empire. The crash occurs when I press the button to add a zone at the lower nexus districts. I play with BPV with building slots and its compatibility patch, I use 20 City slots, 10 building slots and 3 city zones (i am playing on 4.0.15 if that helps)

[22:52:04][effect_impl_zone.cpp:237]: add_zone_effect: cannot find district that fits requirements 'district type 'district_nexus_1', zone type 'zone_energy'' at ' file: events/terraforming_events.txt line: 1677;
[22:52:04][effect_impl_zone.cpp:237]: add_zone_effect: cannot find district that fits requirements 'district type 'district_nexus_2', zone type 'zone_minerals'' at ' file: events/terraforming_events.txt line: 1687;
[22:52:04][effect_impl_zone.cpp:237]: add_zone_effect: cannot find district that fits requirements 'district type 'district_nexus_3', zone type 'zone_food'' at ' file: events/terraforming_events.txt line: 1697;
Issandii 26 Jun @ 7:33am 
Hi
I had and have Compatibility installed
BUT
your last patch to it repaired them or was it last patch for Advanced Ascension coz only those 2 were updated in my play-thru :) so if it's Yours? thanks
喵小夕 · F_thx  [author] 24 Jun @ 10:09am 
@Issandii
@Jellico73

Tested both your setups - couldn't reproduce the issue.
This problem does occur with district errors, but it's likely not caused by BPV itself.
List the mods you're using - and did you install BPV MBS Compatibility?
Issandii 24 Jun @ 9:31am 
Hi there
I have same errors as @Jelico73
It's just that instead of terraforming worlds I tried starting on one with origin.
game crashed when I tried to specify any undefined sector
Similarly when i discovered uninhabited one and colonized it game crashed when tried to specify sector on it
Same errors as @Jelico73 :blocked:
Daepapa 24 Jun @ 5:21am 
There appears to be a typo in the "Build" button for districts, it's missing the end 'd' and just says "Buil"
Jellico73 20 Jun @ 7:51pm 
Hit the character limit, just wanted to say thanks for the work on these, and thanks for the help!
Jellico73 20 Jun @ 7:50pm 
I've come across an error, but I am not sure which BPV mod it could be related to. I am using BPV, and the 15 city slots and 4 specialty slots mods. I am playing as a machine race, and converted several worlds to machine worlds. However, there is an error with the specialty slots, when I click on them the game crashes. The error log has this as some of the last entries:

[21:32:40][persistent_name_custom.cpp:249]: Malformed sequential format in %O% Vessel Array
[21:32:49][gui.cpp:1053]: Tried to get gui_type [none] which does not exist
[21:32:40][persistent_name_custom.cpp:249]: Malformed sequential format in %O% Vessel Array
[21:32:49][gui.cpp:1053]: Tried to get gui_type [none] which does not exist
[21:32:49][gui.cpp:493]: Error: Failed to create extendedScrollbarType "none".
[21:32:49][containerwindow.cpp:2913]: interface/zz_planet_view.gui: Can not set vertical scrollbar for "zone_entry", scrollbar element "none" is missing.

If you need any other info please let me know.
AltoidsMaximus 18 Jun @ 4:32pm 
Nihao, thanks for the project.
喵小夕 · F_thx  [author] 17 Jun @ 3:05am 
@来杯冻奶油 安装更多建筑槽的兼容子模组
来杯冻奶油 17 Jun @ 1:44am 
在使用舰R的模组时,如果是模组的星球区划会导致变回原版数量的建筑槽,不清楚其他有区划的模组是否也有一样的情况
Awesome1208 13 Jun @ 8:24am 
scroll is too long
GnoSiS 9 Jun @ 6:39pm 
I'm still getting the planet view image bug. Might be a sub mod?
fisherb1986 9 Jun @ 12:48pm 
All fixed!! Thank you!!!!! your mod is a godsend!!
Gula 9 Jun @ 11:41am 
Все работает отлично, спасибо!
喵小夕 · F_thx  [author] 9 Jun @ 11:30am 
This should be resolved by now.
@Gula @SheAway
Gula 9 Jun @ 6:46am 
你好,显示行星的问题(绘制房屋的背景)
SheAway 9 Jun @ 5:04am 
星球背景图被放大,疑似与上次的领袖肖像被放大一个问题
喵小夕 · F_thx  [author] 9 Jun @ 1:07am 
@Tanrice 已修复
Tanrice 8 Jun @ 9:51am 
破案了,是@BPV_DISTRICTS_box_h这个值, 这个值就只支持三行区划,加个0就能支持更多
Tanrice 8 Jun @ 9:38am 
我试了一下,更改max_slots_vertical可以让区划少于9个,但是不能多于9个。区划是存在的,只是这个mod不知道为什么只能显示3*3个区划
Tanrice 8 Jun @ 8:32am 
为什么我这边只能最多显示9个区划
喵小夕 · F_thx  [author] 6 Jun @ 10:00pm 
@丶这个人丶 下移是pd的ui问题
主城区的脚本我没有改过逻辑
一旦有非兼容的模组覆盖主城区就会马上失效,我的BPV MBS 兼容模组会每日更新几次
丶这个人丶 6 Jun @ 9:55pm 
这个MOD和伞的UI不兼容吗?使用的时候发现星球界面的特征图标全部下移错位了。另外,发现增加主城区区域特化的MOD时而可以时而不行的问题。
Fulminata 5 Jun @ 7:49pm 
the terraform button is locked in spite of all required tech researched. Anyone with the same issue?
I got PD as well + BPV installed.
Branko 4 Jun @ 11:29pm 
Nevermind, it was the Planetary Diversity - Planet View mod
Branko 4 Jun @ 11:26pm 
Any reason why the planetary modifiers are set too low?
I can't hover over them to see what they are
一叶萧浮生 4 Jun @ 8:49pm 
可以让建造建筑时点击后建筑列表界面不消失,并且自动选择下一个建筑槽吗,就像恒星基地的建筑那样。或许有其他模组实现了这个功能,但没找到?
Tensei Necron 4 Jun @ 1:53pm 
ah sry i didn't see the game update just that your mod was under recently updated so i assumed, iam realy sorry
惘想 4 Jun @ 10:26am 
看了一圈,重新加载没问题了,很神奇,也不知道哪个更新了就好了。
詹姆士x 4 Jun @ 9:38am 
展示高度可以去配置文件里调吗。我不想要那个滑动条。
542650213 4 Jun @ 5:36am 
我回滚了,4.0.15没法玩
喵小夕 · F_thx  [author] 4 Jun @ 5:31am 
@惘想 @ThePionier @Nesias @night_pryanik @Tensei Necron
The game just updated to version 4.0.15, which broke most mods.
This isn't related to BPV – I've tested it with no issues.

游戏刚刚更新到了4.0.15,这破坏了大部分模组的工作
与bpv无关,我测试了没有问题
Nesias 4 Jun @ 5:26am 
Slight update: Okay seems the blank event pop up is caused by paradoxes last update, atleast the comments and update text of the "ancient caches of tech" mods point at that.
惘想 4 Jun @ 4:23am 
一直空弹窗,新开存档也一样,希望尽快修复。
Tensei Necron 4 Jun @ 4:01am 
same problem as @Nesias infinite blanc events poping up
night_pryanik 4 Jun @ 4:01am 
Have the same problem as @ThePionier.