Call of Duty: Black Ops III

Call of Duty: Black Ops III

Black Ops 6 Overhaul
131 Comments
Jchen179 10 hours ago 
Oh wait never mind i can pack a punch in the Kino Der Toten map just the teleporter thing wont let me pack a punch.
Jchen179 10 hours ago 
I can't pack a punch in the Kino Der Toten map. if possible Fix if possible please.
Sloshy 31 Jul @ 1:24pm 
someone should make all the maps from bo6 and put them on here
Cheekie Monke 30 Jul @ 3:36am 
Can someone make a mod for the beavis and butthead skins?
Leidian 27 Jul @ 10:14pm 
top tier mod. i hope you add more options like AAE mod in the future
Pwnage Peanut 24 Jul @ 2:27am 
The Giant not working.
Dalek 20 Jul @ 3:15pm 
Bo6 guns when?

The dude under me is seriously a idiot
khamtheboss 19 Jul @ 5:46pm 
what map is this?
ninjafanNL 18 Jul @ 5:29am 
Dexter morgan cmomented on this mod
Remmo 17 Jul @ 2:01pm 
i'm not saying we all can't have diff opinions but there's a lot of ppl dogpiling on bo6 who glaze tf outta bo3 but then proceed to download mods that just add bo6 stuff to bo3, i think if you just want bo6 stuff in bo3 and you're not a top tier hater of any game after mw2019 then that's fine considering the money you'd save on not buying bo6 and also the simplicity of having the bo6 zombies content in one game instead of using up 100gb for something you'd probably only play the zombies on, what I meant was the people who specifically dogpile on bocw, bo6, or any new zombies iteration, but then download mods to add things from those games (armor, diff perk system, point based perk system, etc), that's why I said what I said
Too Stoned For Your Bullshit 17 Jul @ 10:10am 
This mod is simply 10/10

Would like to see it on Liberty Falls on Black Ops 3 Custom Zombies!
Storm 14 Jul @ 8:08am 
>if some people insist on BO6 zombies being so trash then why do they download mods that just add BO6 stuff to the game??

its almost like, stay with me here, different people have different opinions! But that must sound a little absurd because of course the millions of players that play cod must all have the exact same opinions except for you! Goomba fallacy
Remmo 13 Jul @ 6:38am 
if some people insist on BO6 zombies being so trash then why do they download mods that just add BO6 stuff to the game??
bigman6967 11 Jul @ 12:14pm 
are there plans to add actual bo6 guns and movement features? either way love the mod.
Kingslayer Kyle  [author] 10 Jul @ 8:12pm 
:praisesun:
gg 10 Jul @ 6:51pm 
You're awesome! Thanks for this!
I just downloaded, havent tried, and even if it doesn't work I want to commend you for taking your time to make this. Thanks again! Cant wait to try it out.
xXboXsX 9 Jul @ 12:06pm 
Its not working today:(
Game crashed every time...
Can u fix it?
EXPRESS 7 Jul @ 2:54am 
looks great !
GUSTAVO PETRO 5 Jul @ 12:17pm 
la verdad esta increible solo busca buenos mapas y sentiras el bo6
RATFINK KUSTOMZ 3 Jul @ 8:30pm 
damn bringin trash to a better game smh
Marshall 3 Jul @ 11:24am 
Black Ops 6/2
Cheekie Monke 30 Jun @ 2:57am 
I'd love a version of this that removes gun tiers.
Rift Walker ツ 29 Jun @ 8:45pm 
Guys I doubt he actually forgot to add PHD but instead decided not to since its not actually a perk thats even obtainable in the base game
eeeee9 13 Jun @ 9:49pm 
can you plz asdd phd plzzzzz like how you for get that
Bunny_Rabbit 10 Jun @ 5:45pm 
Perfect mod but you forget to add perks especially phd flopper
Mensch Meier 8 Jun @ 12:39pm 
is there a way to customize the hud? I really like the mod but I miss having my custom bo6 hud without the eliminations feed etc.
DopamineDetox 4 Jun @ 1:46pm 
I've been getting some UI errors on some custom maps, is that to be expected?
pLase 3 Jun @ 11:52pm 
Death Machine powerup also crashes my game
bryant 3 Jun @ 3:21pm 
Salvage is invisible on the ground on Der Eisendrache. Could be other maps also
pLase 2 Jun @ 1:45pm 
Says UI Error on Die Rise Remastered. Don't know if its fixable or not.
Ouanaigaine02 2 Jun @ 2:02am 
despite the fact that I am a subscriber, I am not the map on the games
golby 1 Jun @ 9:41am 
game crashes when you grab zombie blood on origins
Kingslayer Kyle  [author] 1 Jun @ 8:21am 
Apothicon servant PAP fixed (Revelations)
xXToxicVenomXx 31 May @ 2:42pm 
there is an issue on revelations that takes the apothican servent away when paping another weapon with mule kick and also cant upgrade it on there as well
HeyDurr 28 May @ 5:42pm 
one issue i ran into is thew fact that on moon you cant plate up because of the PES Helmet
𒅌 28 May @ 10:37am 
Will this mod in the near future have the perk cans from bo6 or bocw in any way? And if there will be a way to remove the wunderfizz and just have the perk machines with the old wunderfizz?
Cinnamonシナモン 27 May @ 8:17pm 
could you make the wonderfizz have the custom perks on custom maps
iSN1P12 27 May @ 11:44am 
the giant crashes at launch
Ryano 27 May @ 7:07am 
Thanks
Kingslayer Kyle  [author] 27 May @ 6:23am 
Same button as shield.
Ryano 27 May @ 6:18am 
What bind do I need to set for armour plating? I can't figure out what button to press (it's just a white square)
Echorion 26 May @ 5:36am 
I understand, that gives me some insight as to how I may want to approach this then.
Thank you for replying.
Kingslayer Kyle  [author] 25 May @ 8:08pm 
Without the UI, there’s no way to tell what Pack-a-Punch tier the weapon is at. As for separating the scripts, it’s definitely possible if you’re comfortable with scripting. The simplest method is to follow the installation instructions but only include the prefabs for the specific machines you want to use. The system is modular, but it wasn’t built with the expectation that users would be removing parts—so while it's possible, it might not be straightforward for someone that isn't familiar with scripting.
Echorion 25 May @ 7:42pm 
Is it possible to add some but not all of this to a custom map? Like say just the PAP, or are the UI and Script elements too intertwined for that without a lot of heavy lifting?
Kingslayer Kyle  [author] 25 May @ 4:39am 
Apothicon servant PAP fixed.
saffron3d 25 May @ 4:35am 
Is it possible to force the mod's HUD to override the HUDs of custom maps? The BO6 mechanics work just fine on the custom maps I have tested but it still forces the map's HUD to appear which means you can't check things like salvage, armor and weapon rarity.
snsstheking 24 May @ 11:31pm 
Pack a punching the apothicon servant on SoE causes the weapon to cease to exist :steamsad:
The Original Starwalker 23 May @ 11:27pm 
im also still having crashes when picking up zombie blood and death machine
The Original Starwalker 23 May @ 11:23pm 
will there be a version of this with bo6 weapons?
Mad Watcher #StopKillingGames 23 May @ 11:29am 
This is so cursed