Stellaris

Stellaris

Greedy Overlord: Bleed the Vassals Dry
21 Comments
风扇滑翔翼 28 Jul @ 7:20am 
恶趣味试了下能不能附庸税调成200 可惜游戏最多100 可能逻辑上允许200但是UI最多到100
just 25 Jul @ 12:48am 
该mod释放蜂巢附庸时会导致发电和都市两个板块交换位置,ai失去了首府,完全无法操作
早该搞扶贫了,搞代入捏的大将AI100年还能被老登羞辱看得我脑溢血
Ansya Coldia 17 Jul @ 2:20pm 
作者大大可以下调一下修改协议的影响力消耗吗:Tlipoca:
小咕咚  [author] 15 Jul @ 11:28pm 
群星好久没玩了...
低保mod的资源是通过隐藏事件添加的,不影响国家的产出,所以不用交税不会被吸,而是直接进国库。但如果附庸收入负得太多,那国库的存粮最终还是会被扣完,所以附庸仍旧有可能会爆掉
呱呱_OvO 15 Jul @ 11:14pm 
@2207895647 哎嘿我也是,我赶紧AI太不会玩游戏了一般我都是1产日常爆仓,然后拿去津贴附属
附属一产我一般都是-75%,然后二产我一般5%~30%,我还加了共享科技MOD然后附属科研点上95%但是共享科技
呱呱_OvO 15 Jul @ 11:10pm 
@小咕咚
哎?steam里艾特真的有用吗
我想问问,额大佬不是还有一个给附庸一点低保的mod吗,如果我这个吸100%那那个低保会被我吸走吗,我在想的是我能不能尝试吸100%然后通过低保mod让AI不会跟下面那位一样直接爆掉然后达成可持续性吸血:steamthumbsup::steamhappy:
启蛰 16 Jun @ 9:47pm 
新版榨干附庸和隔壁的“遥远繁星故事拓展灰风起源”mod可以兼容吗
Neptune 7 Jun @ 10:17pm 
机仆决议释放附庸会导致中枢区划消失,如果此时星球没有活体陈设农业区划也会消失
小咕咚  [author] 6 Jun @ 12:32am 
@九域 已更新
九域 5 Jun @ 10:00pm 
问下作者关于您的mod:经互会是否会更新呢QWQ
2207895647 3 Jun @ 3:31pm 
老实说,我订阅这个mod是想给附庸吸血的,毕竟ai发展太慢了
GnoSiS 28 May @ 10:36am 
Nice!
更陈王奋起挥黄钺 28 May @ 5:58am 
我都订阅这个模组了,你还指望我遵守星际道德?
Mato Sakura 28 May @ 1:28am 
非常好mod让我个新手准备榨出外星人的白浆o( ̄▽ ̄)d
小咕咚  [author] 26 May @ 7:58am 
所以请遵守星际道德,不要过度压榨附庸!:FallFlat:
0v0 Poi 26 May @ 2:18am 
吸太狠大将递增附庸也自爆了,打了补偿mod也没用,一二产直接吸100%若干年后那块地方ai直接原地消失留下未探索的星系和无主的超空间网络:MHRISE_OK:
无敌杀人王 18 May @ 11:50pm 
终于等到你
小咕咚  [author] 18 May @ 10:32pm 
This mod can also be safely loaded after mods that introduce new subject types, as it only modifies the agreement term definitions without touching the subject type scripts themselves. Even if other mods add new agreement terms, that's not a problem — all changes here are isolated and won’t overwrite unrelated content.
小咕咚  [author] 18 May @ 10:17pm 
Not much of the base game was touched, so there shouldn't be any compatibility issues. All potentially conflicting parts are overridden locally — for example, only the specific agreement terms mentioned in the mod description were modified, and only the vassal agreement GUI window was touched. Most of the content is added rather than changed, such as new decisions and modifiers, which should be fully compatible with most other mods.
Drakelord138 18 May @ 1:07pm 
So how much of the base game was touched? For compatibility reasons.