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there are too many newcomers to model porting who all share this problem and only realize when get like 30-50 addons uploaded
its always better to make three different .mdl's, all having different animation packs
for example onlye $includemodel f_anm.mdl is required for female playermodels
it makes jumping animations and some other ones look broken because npc and player animations share some animation names
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3278870430
NPCs
Ragdoll can fix this
Jigglebones
Custom viewmodel
Bodygroups
Face flexes
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3269066496