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(Now all I need is a way to organize the genes and making new xenotypes won't be so slow and awful.)
@NihilRetnar I'm looking into the bug and seems to only effect the main menu XenoPreview but looking into a fix.
@Oxirane I may be able to add an ideology option for each pawn to see those restrictions. Currently it's random so selecting a certain one should work. I'm going to be making a discussion on future content updates and options. Have some ideas floating around
I do have a feature suggestion. How hard do you think it would be to also consider apparel/tattoo/hair restrictions from the active Ideology, if any? So that, for instance, pawns would render with the Ideology's preferred apparel or gender apparel restrictions.
Btw thanks for the mod, it's amazing
https://imgur.com/a/IGCfJtU
!!!