Left 4 Dead 2

Left 4 Dead 2

NMRiH: Default Bile Bomb
11 Comments
Wyatt Hero of Time 17 Jun @ 8:13pm 
no more room in hell gun animations ?
The Renegadist 8 Jun @ 6:34pm 
How about a script mod where there's a 25% chance a deployable ammo kit will spawn instead of a healthkit allowing players to place limited use ammo piles whenever needed. It would pair perfect with that mod that adds RNG to static ammo pile spawns and we already have a suitable ammo texture we can use instead of the medkit texture.

This has been done prior but it replaces the secondary slot which is kind of jank and won't work well online if others don't have the mod.
ghostie 30 May @ 10:12am 
we really calling everything slop now lol
james 27 May @ 6:33pm 
no more room in slop amirite fellas
tomaz  [author] 25 May @ 5:49am 
haven't done huds in a while but i'll try to help to the best of my ability
Hyobx 25 May @ 5:40am 
Hi, I sent you a friend invite to ask for your help with one of my mods, it's hud related. Also can I get a double smashburger with a fried egg, no ketchup?
Spicy_Jam 23 May @ 12:28am 
can you make me a double cheeseburger, hold the pickles?
MisterCeeJay_1968 22 May @ 9:45am 
Can you made a Default Weapon with CoD: Black Ops 1-2 and Modern Warfare 2 (2009) animation?
tomaz  [author] 21 May @ 6:11pm 
i don't have as much interest in porting it because the anim makes the character hold it in a hunched over manner or whatever which makes the medkit barely visible, which i don't think is appealing. idk i might change my mind.
Zack_Fr0z3n 21 May @ 5:56pm 
will you do no room in hell medkit ?
tomaz  [author] 21 May @ 5:56pm 
found out that the bile bomb is thrown sooner than the molly and pipe bomb so that's why the throwing anim preview is a bit awkward