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It is because my script doesn't handle zombie deaths by fire even though they enter ragdoll when dead. I'm looking into it
I haven't had time to test yet, been busy with work and irl stuff. I try to look at it tomorrow. Thanks for chiming in!
Thank you for feedback but there isn't much I can do to fix ragdoll behaviour since modding it is quite limited at the moment. Modders can only change hitreaction values which only apply to guns at the moment. If there is bugs with ragdoll behaviour it is because the feature is unfinished and the developers of the game are still working on it.
i have this problem too, zombie flying around after killed by hitting barricade (i use mod barricade hurt zombie), but after i reload save, the zombie alive again and not flying arround. Hope it can help author to solved the problem
No need to be sorry! Thank you for commenting and giving feedback. It is very much appreciated :)
No problem!
I'll let this one pass, I'm playing multiplayer with friends and it is not possbile yet on that build.
Thank you very much for answering
Make sure you are on unstable branch, this mod only works for B42 version of the game.
I can update my script to handle zombie deaths from gunshots, but the game should already do that without my mod.
Okay, thats weird. I tested and shot zombies are lootable for me. But I only use vanilla guns, do you have some gun mods which might not work with ragdolls?
The game should take care of zombies killed by guns and vehicles now, my mod only handles zombies killed by melee.
Do you mean you cannot loot? There is a bug with ragdolls, sometimes the zombies fall but are still alive and don't get up. You have to finish them to get the loot.
Thank you for the kind words! Try to do my best and learn as I go. This is my first mod so I don't have much experience.