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The map itself is handcrafted with serious understanding of the game's mechanics. Objective areas are saturated with cover designed with the AI in mind, and the approaches to these objectives are saturated with concealment designed with the player in mind. A lesson used in this campaign is that map&mission design must go hand in hand.
The scripting within these missions is such a wonderful bonus! In particular the Forward Position and Flanking behaviors are something previously thought impossible.
What else more is there to say: masterclass map + masterclass mission design = Perfect