Project Zomboid

Project Zomboid

Feed That Animal!
12 Comments
After8  [author] 21 Jun @ 11:42pm 
@YoptbI4
Thanks for the heads up, I fixed the English recipe file and uploaded with the russian translation so now it should work. Thank you for the translation :spiffo:
YoptbI4 21 Jun @ 7:29am 
Hello again, i made and test it. Works fine. I ll make post "Translations" here as most translators do.
P.S. Check symbols at Recipes EN. Some missing :) Thx for great mod
After8  [author] 21 Jun @ 5:45am 
@YoptbI4
Hello yes I updated the mod to include translation files now, if there's anything wrong with them pls tell me. Will you eventually be sending me translation files to upload along with the mod or did you intend to make it an add-on?
YoptbI4 18 Jun @ 4:53am 
Hello! Can you make translation support for your mod? Just need a base eng files :)
\42\media\lua\shared\Translate\EN
F1tgal911 4 Jun @ 4:18am 
Wow awesome and ty for the accurate calculation! :)
After8  [author] 4 Jun @ 1:27am 
@F1tgal911
Good question, I did some ingame testing and calculations to determine that yes it is more nutrient efficient. The feed bag recipe's nutrient value just about doubles the nutrient value of the ingredients, going from ~614 to 1167 food value.

Comparison shows that for every 4 "encumbrance" you can fit:
40 grass = 280 food value
40 hay = 480 food value
1 full feed bag = 1166.7 food value

This means you increase the potentially stored food value by:
+71% when you dry grass into hay
+90% when you craft the animal feed bags

So in summary, both drying grass into hay and crafting feed bags increases the overall ability for you to store more food for your animals. :spiffo:
F1tgal911 2 Jun @ 11:07am 
Is this more nutrient efficient compared to grass?
After8  [author] 31 May @ 1:22am 
Glad to hear that! Good luck :bms_crowbar:
GamerTeah 30 May @ 2:51pm 
Thanks this is much better ^^)
GamerTeah 28 May @ 11:29am 
yah im only in week 2 irl of the game so still learning; this would be awesome a bit later in game for sure :) Im good on grass thank goodness, my main feed for my animals atm still learning the game (at least i think it works on chickens >.> they havent died yet lol) and thank you for the robust response! I like your work :)
After8  [author] 28 May @ 2:45am 
@GamerTeah
Hey thanks for the feedback. To a certain degree yes, I didn't want it to be too easy to make in the early game since you usually find a lot of feed then too.
I understand that it looks like a lot, especially with the potatoes. In the code it is 30 units of potato, which is 2 potatoes in game. I will change this code to be clearer. I'll also add other vegetable substitutes to the recipe to give you more variety in options.
I agree that 30 wheat seeds (or any grain) is too hard considering you wait very long to get a maximum of 20 seeds for 5 planted wheat plants (assuming they survive to be harvested). I'll lower it to 15 for now, since I know wheat seeds are often found at farms too.
Also if it is the grass/hay you're having trouble gathering: I would recommend lowering the GrassRegrow time (last setting in the Livestock tab) of your save. You can change it with the sandbox settings mod if you're playing sandbox mode.
Hope this helps ^^
GamerTeah 27 May @ 9:29pm 
Howdy, ^^) love this idea but was wondering if it is intentional to have to have 30 of each of the following: Wheat, Potatoe, Hay, Grass Cutting per feed bag? Id be down for 30 of one but little too steep for me atm