Project Zomboid

Project Zomboid

Enable Reset Lua Button
16 Comments
Spades86 13 Jun @ 9:24pm 
@Afyrmo added you on steam to talk about this mod, I have some code stuff to share to improve it. Cheers, thank you for making this.
Afyrmo  [author] 12 Jun @ 3:05am 
@RunYouCleverBoy, the mod was updated recently. The previous version didn't show the button if the pz version was updated, to avoid issues in the main screen. But with the new version it's less likely to have issues. Try resuscribing and let me know if the problem persists.
RunYouCleverBoy 11 Jun @ 8:46pm 
for last version i cant see button in left bottom corner
(no mods except EnableResetLuaButton)
TwisTonFire 11 Jun @ 6:48am 
you are welcome!
Afyrmo  [author] 11 Jun @ 5:19am 
@TwisTonFire, I uploaded a new version based on that patch. Thank you!
TwisTonFire 10 Jun @ 2:32pm 
https://pastebin.com/2uKLdL8e
here you go - patch version for the reset lua button.
Build 42 - but you can convert it easily for Build 41.
TwisTonFire 10 Jun @ 2:22pm 
Afyrmo here the patch version, you can use it for your workshop mod:

{LINK REMOVED}

Kind regards!
gamberomadness 10 Jun @ 9:46am 
Heyy 'sup
last update kinda broke, would not load to start menu
disabling it solves the issue

https://pastebin.com/nAHAqVhR
Afyrmo  [author] 8 Jun @ 5:43am 
@TwisTonFire, I uploaded a new version for disabling the mod function when pz updates to avoid compatibility issues. But I couldn't find out a way to modify the main menu without overwriting the vanilla function for the main menu. It would be great if you could tell me how ;)
TwisTonFire 7 Jun @ 8:17am 
With the next patch, your mod will break the main menu. I’ve created a patch version for myself, which is a better solution than overwriting the entire main menu Lua file—especially for future updates.
Kind regards!
BLITZ 1 Jun @ 8:31am 
thank you for saving my TIME with this mod :steamthumbsup:
Weaver 31 May @ 7:53am 
Broo. Didn't realise I needed this, having to swap mod lists to reload stuff I'd downloaded was quite annoying. Thank you :)
p6kocka 26 May @ 8:34am 
It just stands in a way when having minimap on.
Afyrmo  [author] 26 May @ 8:16am 
@p6kocka, that's right, but it doesn't seem to be a problem. Nevertheless, it's good to know. Thank you
BrasileirinhoPe 25 May @ 12:06pm 
Simples e funcional. Obrigado!
p6kocka 25 May @ 11:05am 
I think it moves the ErrorMagnifier´s UI button (which displays errors) a little higher.