Stacklands

Stacklands

[Pack] Mashlands
20 Comments
SmokeDragon 7 Jul @ 1:06pm 
hello. i like your mod allot. i have a question. is it intentional that the bench that allows breaking down equipment does not break down most items such as iron shields and throwing stars?
Lex Looter  [author] 23 Jun @ 11:04am 
Hey Ruruwawa,
Oh I see now! Thanks for pointing it out, it will be fixed with the next update!
Every feedback is welcome, even these little things :)
Ruruwawa 23 Jun @ 7:50am 
Hey Lex,
I installed the mod update and the localization error for orchard is still there. Using the recipe from the idea card I see this in the game's text box (lower left of window) if I hover over the stack of cards:

---MISSING---..
60.0s left

An orchard (empty) is produced as expected. Not a high priority bug IMO, just an FYI.
Lex Looter  [author] 23 Jun @ 5:47am 
Hey everyone,
I just released a minor update, details are in the change notes.

Hey Ruruwawa,
This includes some translation fixes, so the recipe text shouldn't be an issue anymore :)
Twig 19 Jun @ 5:57pm 
thanks!
Ruruwawa 18 Jun @ 6:36am 
Twig, re necromancer you know those pink region cards like Forest, Mountain, Plains, etc? While searching one of them I got a pink region card unique to the mod. After exploring the mod's pink card a few times the necromancer eventually spawned. It's a boss fight so be ready!
Twig 17 Jun @ 2:26pm 
when do you find the necromancer? and where? i got lost at "pressure chamber" needed for steal making, i even remade my university looking for it
Ruruwawa 16 Jun @ 2:32am 
Oh, that reminds me! I did see --MISSING-- for one recipes with language set to English: mouse over while building the Orchard (empty) .
Lex Looter  [author] 16 Jun @ 12:43am 
The Necromancer is special :)

What translation are you trying to use? These should be available: Dutch, French, Italian, German, Spanish, Portuguese (Brazilian), Polish, Chinese (simplified), Chinese (traditional), Japanese and Korean. Am I missing something?

I just tested Dutch and French and they translate just fine for me.
moi 16 Jun @ 12:13am 
I met the necromancer but I didn't think he could drop plans, in the main game the enemies never give plans apart from weapons, thank you for the translation, all the elements are marked as --MISSING--, I am and I am obliged to play in English,
Lex Looter  [author] 15 Jun @ 11:59pm 
Thanks Ruruwawa :)

Hello moi,
What is the problem with translation? Do you mean it's not translating at all, spelling issues or something else?
For the pressure chamber recipes.. have you encountered the Necromancer and got all their drops ?
moi 15 Jun @ 4:56pm 
I got a recipe that requires a pressure chamber but I can't find the recipe even though I've looked everywhere (all the libraries and the university)please, help me(and you mod have problemme of translate)
Ruruwawa 15 Jun @ 6:57am 
@Lex good point about class names that support more than one weapon. Ofc go with what makes sense to you, so far you've nailed it.
Lex Looter  [author] 15 Jun @ 1:11am 
Hello Ruruwawa,
Happy to hear it, thanks for the feedback, I appreciate it!
I'll consider a custom Class for the Banner (if I'm even able to make it work), but most likely with a more general name, like Trooper or Supporter. Then it could possible also be used for other weapons, as I don't really want to make a custom class just for 1 weapon.
As for Ninja/Assassin, the vanilla Ninja class is only for 1 weapon, so it should be easy enough to locate.

Hello Vitec,
Looks like I made a mistake in the recipe when breaking down the Pirate Sabre, it'll be fixed with the next update.
For the Medical Tent, make sure it has coins for treatment, then simply drag and drop your injured villagers on top of it.
Ruruwawa 14 Jun @ 11:23am 
@Lex Feedback for you! Great mod in just about every way. Love the new crafting chains, buildings, and gear. None of it makes original Stacklands cards subpar, just more options and flavor. One suggestion: Banner should change the class name from viliager to Warrior (or better yet) Bannerman. Currently I have to pick through my "Villagers" to find him. If you can do new class names, I'd love to see Assassin's dagger make the pawn an Assassin. Same logic, which ninja is the stabby one? Plus its such a unique build (add hood and other new dagger) it deserves it's own name IMO.
Ruruwawa 14 Jun @ 10:48am 
@Vitec I tried the deconstruction table with several different drops from the mainland portal fights. None of those worked, but I didn't lose any of the cards. Then I got an idea or rumor from the Library that showed Rabbit Hat. That did break down into crafting mats.
Vitec 14 Jun @ 10:31am 
How does thing that removes uncraftable equipment suppose to work cause I just lose weapon and nothing more and same question for medical tent.
Ruruwawa 13 Jun @ 9:12pm 
This is pretty fun. Interesting cards, well implemented and balanced. Some new paths to getting the stuff your villagers need without losing the Stacklands feel to the game.
Cinek 31 May @ 1:09pm 
Yeah,looks cool to me too.
skoundrelous 31 May @ 12:08pm 
this looks really cool! i havent played with it yet but im sure it will be fun!