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You mean the dark rings on his eyes? It's "MI_K40HeadAcc01".
You could use "$phongboost" (current value: 23) or "$phongexponent" (not currently used) to make them shinier.
I originally planned it to be a separate model but this seems more convenient
Envmaps have been removed.
I have also added his Weapons & Prestige Skin.
Commission prices vary on numerous factors but I have a flat rate of $15 per character, $5 per prop.
I charge $1 per additional bodygroup & $5-$20 if I'm required to extract the models myself (depending on how complex it is to do).
The knife is planned to be added in an update soon (before Live release) alongside the fire axe & prestige cosmetics!
This is on equal quality to my more recent ports (and updates to ports). I’m quite literally the highest quality DBD porter atm, while still finding out new things (I much prefer Blender over SFM, porting is just a hobby).
I have fully integrated the ORM textures, but I suppose Pseudo PBR would make them stand out more, though it may make cosmetics difficult to implement without having too many verts or hitting the material limit.
I suppose I'll look into it, see what's do-able.