Conquest of Elysium 5

Conquest of Elysium 5

Man vs Wild: Isekai Mod Events Add-on
28 Comments
Nilo 4 Aug @ 12:52am 
Or change it so they are revived at the red portal/home similar to the regular vampires or liches, if posible.
Erlkönig  [author] 3 Aug @ 8:48pm 
Hmm, alright, I'll consider removing the immortality from the 'evil' Vampire Brides next patch
Nilo 3 Aug @ 3:16am 
I'm not sure witch magic lore, that the outsider faction has access to, has curs of the frog princess or something similar and the spell has to go past magic resistance.
Erlkönig  [author] 2 Aug @ 8:24pm 
@Nilo Uhhhh, good question. I think you'd have to transmogrify them into a frog or something similar
Porcelain 2 Aug @ 6:54am 
The word Pretender Duke scared me by reminding me the Pretenders in Dominions series...
Nilo 31 Jul @ 11:28am 
The vampire brides of the evil outsider are immortal and respawn even after I conquered and destroid the red Portal and the evil outsider.
Is ther ea way to get rid of them for good ?
Erlkönig  [author] 17 Jul @ 9:32am 
So the mod has been broken for quite a while apparently, I'll be uploading a fix soonish. I forgot to add the 'Inexperienced Outsider' as the trigger that kicks off the man vs wild event chains, so this mod would de facto never activate.
Erlkönig  [author] 10 Jun @ 6:40am 
I'm afraid it's just luck, if I made the events guaranteed to happen it would be torture once I add more. Turn 50 is pretty sad considering a 5% chance to spawn
avoraciopoctules 9 Jun @ 9:57pm 
Is there anything I can do to make invasion/rebellion more likely? Played a couple games to turn 50, but I have not seen anything but the world engine that attacks you when you promote to ascended outsider
Lordlynel 6 Jun @ 10:28pm 
Would be interested in lategame events using masses of vanilla units, rather than modded ones. Maybe after you have achieved godhood, it could unlock new extraplanar storylines to start showing up, such as an angelic purge trying to cleanse you from elysium or perhaps the denizens of the nexus could notice the disturbance and begin massing invasion forces of all four elements.
LordMaes530 2 Jun @ 7:34pm 
Finally beat him. :P
Erlkönig  [author] 31 May @ 6:49pm 
He had a full magic item kit, so he had 100 shockres and all three physical resistances.
LordMaes530 31 May @ 6:28pm 
Is that the Ascendant Outsider? Because even with me in that form it eventually kills my outsider.
Erlkönig  [author] 31 May @ 6:25pm 
Yeah, he's crazy strong. I've only been able to beat him with the Godform outsider. I don't want to take them out but I might make them spawn in a lot later.
LordMaes530 31 May @ 6:19pm 
I love this mod.... But isn't that World engine that spawns more guys a bit too hard? I have a decent army going, and every time I try to fight that one, I get completely destroyed, and it gets harder and harder each time. Maybe I'm just lame/dumb though. :P
Erlkönig  [author] 31 May @ 3:07pm 
Yeah, I wish I could balance the spawns based on map size. The chances are somewhat low for each spawn (around 10%) but there are many of them. I will see about cutting them by half
solomon 31 May @ 2:01pm 
How are the spawn events for enemy armies determined? They seem to happen very frequently (up to twice a turn) when the enemy spawns and much more rarely after that, though this may just be my mind playing tricks on me. On that note how is it decided when the enemy army spawns? Ive seen some fairly large variation here.

I would like to ask that you somewhat nerf their sheer rate of production, at least on smaller maps where your economy is inherently slower, seeing him pop out 5 near invincible armies in as many turns is rather disheartening. If there was one unit to nerf I would say the galeshot ballista spawns in such numbers that it makes sieges all but impossible without your own siege units. This is including the fact that such an army will probably be spawinng every other turn.
Mak0_Hunter 30 May @ 2:08pm 
Thanks for the mention, and a good step in the right direction. I will give it a go when I can, I already imagine who I have in mind for a coop buddy and he will be all over this.

Also I agree with your take in wanting to keep units to main mod. Looking forward to what you have cooking latter on down the line
Erlkönig  [author] 29 May @ 11:38pm 
Added some positive events, good idea Mak0_Hunter! Right now only the Duke and the Evil Outsider have rewards, but more will come as I come up with other stories. I hope you have a fun experience! Also added some coop potential.
The Swarmlord 29 May @ 11:44am 
LETS FUCKING GO. I love this shit.
Dr. Uncredible 29 May @ 1:52am 
This is extremely silly. I love it. :praisesun:
Erlkönig  [author] 28 May @ 11:51am 
As for new units, I'd like to keep any new additions to the main mod so people can play as much content as possible without dealing with any lag. Custom events may have improved a lot but they still make multiplayer laggy.
Erlkönig  [author] 28 May @ 11:49am 
I understand. I will definitely think about positive events as well, my first focus was on giving the Outsider mod a purpose beyond fighting the other overpowered mods that exist in the workshop, since there wasn't anything that could challenge it in vanilla.
Mak0_Hunter 28 May @ 10:48am 
Outside of those I admit I am very interested in some new PvE content, but I may wait a bit for some other stuff to get added before giving this a go.

I admit despite my play time I am not really that good of a player XD

Looking forward to seeing what else your working on.
Mak0_Hunter 28 May @ 10:48am 
While I do like the idea with this add on, it seems like for now it is focused on mid to late game as well as being mostly hostile events. I will keep an eye on it but I may pass on this as it is for now.

Any plans for some neutral or positive events? perhaps even some event exclusive units, characters, or items? One idea I was thinking of was there being some unique versions of the many races of Elysium only being available by some events or conquering certain things.

Just a few examples. (I admit these may fit the main mod better.

A dyriad princess or centaur princess that gives a unique units inspired by the dryaid queen.

A bokomono war maiden that could give some access to some sort of yari or nagenata unit (Japansese orc spears)

just a few spit balls for some of the world's inhabitants to get involved with the outsider.
Erlkönig  [author] 28 May @ 10:13am 
I think for version 0.2 I'll make all boss kills drop a gold reward, beyond the event that gives you a big heap for clearing the whole event.
Erlkönig  [author] 28 May @ 10:09am 
Hmm? To get the reward for killing the evil outsider, you need to destroy his portals too.
fabian 28 May @ 9:16am 
Evil outsider: gives no reward
Otherwise: if for Tier 3 Outsider too overpowered enemies