Rain World

Rain World

Modlist Hotload
32 Comments
farge_goty  [author] 11 Jun @ 6:27am 
@gem.joy05 I could make that but it would be unstable because mods in rain world works on hooks
CptnRedstone 7 Jun @ 10:41pm 
Hey! Found a very weird and mildly amusing bug. If you're playing with jolly and have a slugcat besides the campaign slugcat selected, downloading any mod for the first time after launching will reset your slugcat's color and abilities (but not visuals) to the campaign slugcat.

As an example, I'm currently playing as rivulet in a monk campaign; if I download a mod, rivulet turns yellow and loses speed buffs, but keeps his gills.
Zombieseatflesh7 4 Jun @ 9:15am 
im pretty sure this is a vanilla bug btw. This one happens to me a lot. I was just hoping you could fix it because it would be within the theme of this mod.
Zombieseatflesh7 4 Jun @ 9:14am 
IndexOutOfRangeException: Index was outside the bounds of the array.
Menu.Remix.MenuModList.GetModButton (System.String modID) (at <0d3d3bd248b74a708fd84538ba1e82f5>:0)
Menu.ModdingMenu.Singal (Menu.MenuObject sender, System.String message) (at <0d3d3bd248b74a708fd84538ba1e82f5>:0)
Menu.Remix.ConfigMenuTab+ButtonManager.SignalApply (Menu.Remix.MixedUI.UIfocusable trigger) (at <0d3d3bd248b74a708fd84538ba1e82f5>:0)
Menu.Remix.MixedUI.OpSimpleButton.Update () (at <0d3d3bd248b74a708fd84538ba1e82f5>:0)
Menu.Remix.MixedUI.OpTab._Update () (at <0d3d3bd248b74a708fd84538ba1e82f5>:0)
Menu.Remix.ConfigContainer.Update () (at <0d3d3bd248b74a708fd84538ba1e82f5>:0)
Menu.MenuObject.Update () (at <0d3d3bd248b74a708fd84538ba1e82f5>:0)
Menu.PositionedMenuObject.Update () (at <0d3d3bd248b74a708fd84538ba1e82f5>:0)
(wrapper dynamic-method) Menu.Menu.DMD<Menu.Menu::Update>(Menu.Menu)
Menu.ModdingMenu.Update () (at <0d3d3bd248b74a708fd84538ba1e82f5>:0)
...
it goes on, but the rest is just hooks
farge_goty  [author] 4 Jun @ 8:52am 
can you send exceptionlogs content
Zombieseatflesh7 4 Jun @ 8:11am 
When I subscribe to a mod with the remix menu open, it will not show up until i close it and reopen it. Additionally, it throws an exception when I try to apply mods.
dazapling116 3 Jun @ 6:03am 
DELTARUNE TOMORROW (also THX)
Zombieseatflesh7 2 Jun @ 2:27am 
hotapplying is never happening.
we need hotapplying
NOW!
Invisin 1 Jun @ 11:40am 
NICE
geobaker 31 May @ 9:21pm 
yeeeeeeeeeeeeeeeeeeeeeesssssssssss
OneLetterShor 31 May @ 7:19pm 
Note that this mod only displays mods that you subscribe to while in game. Normally Rain World does not update the mod list other than on launch.

The confusion: it does not stop the game from closing after applying mods.
braekin54 31 May @ 6:22pm 
YOU ARE A GODSEND
GamerGirlA 31 May @ 5:56pm 
NOICE
goldsmithe 31 May @ 12:11pm 
Sadly did not work for me after trying to apply Beastmaster.
memetrocop 31 May @ 10:22am 
doesnt work for me for some reason
RW_34 31 May @ 9:29am 
yes. YES.
Justifun 30 May @ 7:34pm 
Downloaded.
ST4RB1E 30 May @ 5:58pm 
🔥🔥🔥🔥
ST4RB1E 30 May @ 5:58pm 
I NEEDED THIS
Mongosbabe 30 May @ 3:54pm 
aw hell yeah!
IamMael 30 May @ 8:28am 
another great mod
Zombieseatflesh7 30 May @ 7:42am 
we should make a compilation of every remix menu fix
Zombieseatflesh7 30 May @ 6:51am 
Yes
Nyxlanders 30 May @ 5:36am 
based moment
xx_sunniez_xx 30 May @ 1:25am 
yeah this fucks
AFaeFox 29 May @ 11:31pm 
YESSSSSSS
vynnyal 29 May @ 8:06pm 
YOU ARE BASED
farge_goty  [author] 29 May @ 7:51pm 
just checking for new mods by checking workshop and mods folders and then if there are new mod, then refreshing the mods list
evilmoondragon 29 May @ 7:48pm 
Wait, how does this one work? I'm interested now.
ZaricElite 29 May @ 7:40pm 
I Think this is a A Scuggy Moment. Ay Boys?
:slugcatsleep: