RimWorld

RimWorld

Easy Caravan and Go!
11 Comments
月空 1 Jul @ 11:44am 
good
tixiv  [author] 13 Jun @ 5:21am 
Ported to game version 1.6!
tixiv  [author] 8 Jun @ 6:44am 
@AKEKHQ, I have added a mod settings menu, there you can disable all the features you don't want individually now.
tixiv  [author] 5 Jun @ 10:51pm 
@nadaclue92: I somehow can't imagine how my mod would cause this. It realy doesn't touch caravans traveling on the world map. Only the caravan forming process is patched, so adding the mod while a caravan is forming might be a problem, but I don't get how it can affect caravans already traveling. I would be interested in that savegame so I can try to reproduce it. Can you upload it to google drive? I don't know if posting links here is possible, but you could open an issue on my github project. The github URL is in the mods About.xml
nadaclue92 5 Jun @ 1:10pm 
I added it to my existing save with a caravan already travelling on the world map, and it causes the game to freeze with 1 CPU core at 100% for >10 mins shortly after loading. Removing the mod and reloading the save makes the problem go away
merry christmas!!! 5 Jun @ 6:39am 
if it works as the description says, maybe ill even start using caravans before ive unlocked drop pods for once
doing god's work here :story:
AKEKHQ 2 Jun @ 12:04pm 
would it be possible to add a setting for hiding the caravan button that appearswhen you select a pawn? i find myself pressing it accidently sometimes and i would love to hide it
tixiv  [author] 1 Jun @ 2:25am 
@(눈_눈) (目_目) (め_め), Thanks for the bug report! I fixed it now. Now only non slave colonists will have the button. This slipped past in my play testing, I didn't relaize they had the button...
'Form caravan' button is activated even on characters I don't have control like visitor
ADS国区大号 31 May @ 12:10am 
QOL,BRAVO:steamhappy:
kailamtang 30 May @ 7:16am 
god